Block (move): Difference between revisions

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→‎Effect: run away's effect
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Block prevents the target from switching out. The effect only applies as long as the user is still in battle. The affected Pokémon can still switch out using {{m|Baton Pass}}, but in that case, the Pokémon that switches in will become trapped.  
Block prevents the target from switching out. The effect only applies as long as the user is still in battle. The affected Pokémon can still switch out using {{m|Baton Pass}}, but in that case, the Pokémon that switches in will become trapped.  


If the user switches out using Baton Pass, the effects of Block will still apply to the target. Also, if the target is {{m|Roar|Roared}} at or hit with a {{m|Whirlwind}}, they will still be switched out.
If the user switches out using Baton Pass, the effects of Block will still apply to the target. Also, if the target is {{m|Roar}}ed at or hit with a {{m|Whirlwind}}, they will still be switched out.
 
In a [[wild Pokémon]] battle, Block prevents the player from [[escape|escaping]], unless the player's Pokémon has {{a|Run Away}}.


==Learnset==
==Learnset==
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