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m (→Effect: run away's effect) |
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Block prevents the target from switching out. The effect only applies as long as the user is still in battle. The affected Pokémon can still switch out using {{m|Baton Pass}}, but in that case, the Pokémon that switches in will become trapped. | Block prevents the target from switching out. The effect only applies as long as the user is still in battle. The affected Pokémon can still switch out using {{m|Baton Pass}}, but in that case, the Pokémon that switches in will become trapped. | ||
If the user switches out using Baton Pass, the effects of Block will still apply to the target. Also, if the target is {{m|Roar | If the user switches out using Baton Pass, the effects of Block will still apply to the target. Also, if the target is {{m|Roar}}ed at or hit with a {{m|Whirlwind}}, they will still be switched out. | ||
In a [[wild Pokémon]] battle, Block prevents the player from [[escape|escaping]], unless the player's Pokémon has {{a|Run Away}}. | |||
==Learnset== | ==Learnset== |
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