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'''Bite''' (Japanese: '''かみつく''' ''Bite'') is a {{type2|Dark}} | '''Bite''' (Japanese: '''かみつく''' ''Bite'') is a {{type2|Dark}} [[move]] introduced in [[Generation I]]. | ||
==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Bite is a | Bite is a {{type2|Normal}} move in this generation. | ||
Bite inflicts damage and has a 9.8% chance of causing the target to {{status|Flinch|flinch}}. Bite cannot cause a target with a {{m|Substitute}} flinch. | |||
===Generation II and on=== | ===Generation II and on=== | ||
Bite is a Dark-type move. Bite | Bite is a Dark-type move. Bite inflicts damage and has a 30% chance of causing the target to flinch. | ||
==In the anime== | ==In the anime== | ||
<gallery> | <gallery> | ||
Image:Harrison's Sneasel.PNG| | Image:Harrison's Sneasel.PNG|{{AP|Totodile}} using '''Bite''' on {{TP|Harrison|Sneasel}}. | ||
Image:Bite Anime.jpg|{{p|Mawile}} using '''Bite''' on a {{p|Cacnea}}. | Image:Bite Anime.jpg|{{p|Mawile}} using '''Bite''' on a {{p|Cacnea}}. | ||
Image:TurtwigBite.jpg| | Image:TurtwigBite.jpg|{{AP|Turtwig}} using '''Bite''' on {{TP|Paul|Chimchar}}. | ||
</gallery> | </gallery> | ||
===Pokémon=== | ===Pokémon=== | ||
'''{{p|Totodile}}'''. It runs to the foe and bites it. | '''{{p|Totodile}}'''. It runs to the foe and bites it. | ||
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==Trivia== | ==Trivia== | ||
* Bite is one of the four moves to have its type changed in [[Generation II]], the others being {{m|Gust}}, {{m|Karate Chop}}, and {{m|Sand-Attack}}. Coincidentally, they all were {{type2|Normal}} moves in [[Generation I]]. Bite is also the only move that was changed to a type introduced in Generation II. | * Bite is one of the four moves to have its type changed in [[Generation II]], the others being {{m|Gust}}, {{m|Karate Chop}}, and {{m|Sand-Attack}}. Coincidentally, they all were {{type2|Normal}} moves in [[Generation I]]. Bite is also the only move that was changed to a type introduced in Generation II. | ||
* Bite is also the only move to have its [[damage category]] change from [[Physical move|Physical]] to [[Special move|Special]], then to Physical again. This is due to the move being {{type2|Normal}} in [[Generation I]], {{type2|Dark}} in [[Generation II]] and | * Bite is also the only move to have its [[damage category]] change from [[Physical move|Physical]] to [[Special move|Special]], then back to Physical again. This is due to the move being {{type2|Normal}} in [[Generation I]], {{type2|Dark}} in [[Generation II]] and {{Gen|III}}, and classified as a Physical move in [[Generation IV]]. | ||
==In other languages== | ==In other languages== |
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