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[[Image:PokeFlute.png|right]] | [[Image:PokeFlute.png|right]] | ||
A '''Poké Flute''' is a [[key item]] from the Pokémon games. It looks like a yellow | A '''Poké Flute''' is a [[key item]] from the Pokémon {{g|games}}. It looks like a yellow {{wp|recorder}} with a [[Poké Ball]] near the bottom. | ||
In the [[Generation I]] Pokémon games and their [[Generation III]] remakes, this item is given to the player by [[Mr. Fuji]] after they rescue him from [[Team Rocket]] in | In the [[Generation I]] Pokémon games and their [[Generation III]] remakes, this item is given to the player by [[Mr. Fuji]] after they rescue him from [[Team Rocket]] in {{g|Tower}}. In {{g|Snap}}, [[Professor Oak]] will reward the {{player}} with a Poké Flute after he/she obtains a total score of 175,000 points or higher for all the photos in the {{g|Report}}. | ||
==Usage== | ==Usage== | ||
===In the field=== | ===In the field=== | ||
A Poké Flute's single purpose in the field is to wake up sleeping [[Pokémon]], specifically two {{p|Snorlax}} sleeping on [[Route 12]] and [[Route 16]]. Doing this is the only way to progress southward in the game, since these Pokémon are blocking the routes, as well as the only way to battle a wild Snorlax. | A Poké Flute's single purpose in the field is to wake up {{status|Sleep|sleeping}} [[Pokémon]], specifically two {{p|Snorlax}} sleeping on [[Route 12]] and [[Route 16]]. Doing this is the only way to progress southward in the game, since these Pokémon are blocking the routes, as well as the only way to battle a wild Snorlax. | ||
In the [[Generation II]] Pokémon games, this purpose is fulfilled by the radio function of the [[PokéGear]]. An EXPN Card is required for this, and the Poké Flute is on channel 20 in Kanto. | In the [[Generation II]] Pokémon games, this purpose is fulfilled by the radio function of the [[PokéGear]]. An EXPN Card is required for this, and the Poké Flute is on channel 20 in Kanto. |
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