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In the [[Generation II]] Pokémon games, this purpose is fulfilled by the radio function of the [[PokéGear]]. An EXPN Card is required for this, and the Poké Flute is on channel 20 in Kanto. | In the [[Generation II]] Pokémon games, this purpose is fulfilled by the radio function of the [[PokéGear]]. An EXPN Card is required for this, and the Poké Flute is on channel 20 in Kanto. | ||
===In | ===In battle=== | ||
A Poké Flute works as a reusable [[Awakening]] in battle. Whenever the Trainer takes a turn to play it, all Pokémon in the | A Poké Flute works as a reusable [[Awakening]] in battle. Whenever the Trainer takes a turn to play it, all Pokémon in the {{pkmn|battle}} are cured of {{status|Sleep}}, including the opponent's Pokémon. | ||
This purpose is fulfilled by the [[Blue Flute]] in [[Generation III]] games that cannot get the Poké Flute, and in the [[Generation IV]] games. | This purpose is fulfilled by the [[Blue Flute]] in [[Generation III]] games that cannot get the Poké Flute, and in the [[Generation IV]] games. |
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