Poké Flute: Difference between revisions

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In the [[Generation II]] Pokémon games, this purpose is fulfilled by the radio function of the [[PokéGear]].  An EXPN Card is required for this, and the Poké Flute is on channel 20 in Kanto.
In the [[Generation II]] Pokémon games, this purpose is fulfilled by the radio function of the [[PokéGear]].  An EXPN Card is required for this, and the Poké Flute is on channel 20 in Kanto.


===In Battle===
===In battle===
A Poké Flute works as a reusable [[Awakening]] in battle. Whenever the Trainer takes a turn to play it, all Pokémon in the [[Pokémon battle|battle]] are cured of [[Status ailment#Sleep|Sleep]], including the opponent's Pokémon.
A Poké Flute works as a reusable [[Awakening]] in battle. Whenever the Trainer takes a turn to play it, all Pokémon in the {{pkmn|battle}} are cured of {{status|Sleep}}, including the opponent's Pokémon.


This purpose is fulfilled by the [[Blue Flute]] in [[Generation III]] games that cannot get the Poké Flute, and in the [[Generation IV]] games.
This purpose is fulfilled by the [[Blue Flute]] in [[Generation III]] games that cannot get the Poké Flute, and in the [[Generation IV]] games.
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