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===Catching Pokémon=== | ===Catching Pokémon=== | ||
====Generation I==== | ====Generation I==== | ||
In [[Generation I]], fishing is simply a matter of standing next to water and using the rod. The Old Rod will always land a [[wild Pokémon]] and start a {{pkmn|battle}}. The Good Rod has a 2/3 chance of landing nothing each time the player uses it, while the Super Rod has a 1/2 chance.<ref>[https://github.com/pret/pokered | In [[Generation I]], fishing is simply a matter of standing next to water and using the rod. The Old Rod will always land a [[wild Pokémon]] and start a {{pkmn|battle}}. The Good Rod has a 2/3 chance of landing nothing each time the player uses it, while the Super Rod has a 1/2 chance.<ref>[https://github.com/pret/pokered/blob/6e3ab0a9e97ff14123ac65f56cb4b4ddab45b695/engine/items/item_effects.asm File "engine/items/item_effects.asm" in disassembly of Pokémon Red and Blue by the Pokémon Reverse Engineering Team]</ref> If the rod catches nothing, players can cast it out again. The player can only fish from land, not while {{m|Surf}}ing. | ||
====Generation II==== | ====Generation II==== | ||
In [[Generation II]], fishing functionally works the same as in [[Generation I]].<ref>[https://github.com/pret/pokegold | In [[Generation II]], fishing functionally works the same as in [[Generation I]].<ref>[https://github.com/pret/pokegold/blob/80ce1ad47af662bbb27acfeac3be836e0297364a/engine/events/fish.asm File "engine/events/fish.asm" in disassembly of Pokémon Gold and Silver by the Pokémon Reverse Engineering Team]</ref> | ||
While there are many locations in which the player can fish, there are only 10 distinct fishing encounter tables. These locations share fishing encounter tables with each other. | While there are many locations in which the player can fish, there are only 10 distinct fishing encounter tables. These locations share fishing encounter tables with each other. |
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