Mina (Masters): Difference between revisions

43 bytes removed ,  Sunday at 11:33
m
typos fixed: ’s → 's (20)
m (typos fixed: ’s → 's (20))
 
Line 353: Line 353:
|-style="background:#fff"
|-style="background:#fff"
| Play Rough: Berserker 1
| Play Rough: Berserker 1
| Raises the user’s Attack by 1 stat rank when its move is successful.
| Raises the user's Attack by 1 stat rank when its move is successful.
| 10
| 10
| 120
| 120
Line 371: Line 371:
|-style="background:#fff"
|-style="background:#fff"
| What Great Composition!: Critical Eye 1
| What Great Composition!: Critical Eye 1
| Raises the user’s critical-hit rate by 1 stat rank when its move is successful.
| Raises the user's critical-hit rate by 1 stat rank when its move is successful.
| 10
| 10
| 120
| 120
Line 377: Line 377:
|-style="background:#fff"
|-style="background:#fff"
| Fierce Entry 1
| Fierce Entry 1
| Raises the user’s Attack by 1 stat rank when it enters a battle.
| Raises the user's Attack by 1 stat rank when it enters a battle.
| 7
| 7
| 84
| 84
Line 389: Line 389:
|-style="background:#fff"
|-style="background:#fff"
| Sharp Entry 1
| Sharp Entry 1
| Raises the user’s critical-hit rate by 1 stat rank when it enters a battle.
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
| 10
| 10
| 120
| 120
Line 407: Line 407:
|-style="background:#fff"
|-style="background:#fff"
| Power Posture
| Power Posture
| The more the target’s Attack is lowered, the more it powers up the user’s moves.
| The more the target's Attack is lowered, the more it powers up the user's moves.
| 10
| 10
| 120
| 120
Line 419: Line 419:
|-style="background:#fff"
|-style="background:#fff"
| Pecking Order
| Pecking Order
| The more the target’s Attack is lowered, the more it powers up the user’s sync move.
| The more the target's Attack is lowered, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
Line 515: Line 515:
|—
|—
|All allies
|All allies
|Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. Applies the Damage Guard Next effect to all allied sync pairs. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. HP is restored by 30% instead when the zone is a Fairy Zone. Returns lowered stats of all allied sync pairs to normal when the weather is rainy.
|Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. Applies the Damage Guard Next effect to all allied sync pairs. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. HP is restored by 30% instead when the zone is a Fairy Zone. Returns lowered stats of all allied sync pairs to normal when the weather is rainy.
|- style="background:#fff"
|- style="background:#fff"
|Pretty as a Painting!
|Pretty as a Painting!
Line 549: Line 549:
|-style="background:#fff"
|-style="background:#fff"
|Fairy Zone Debut & Extension 5
|Fairy Zone Debut & Extension 5
|Turns the field of play’s zone into a Fairy Zone the first time the user enters a battle each battle. (A Fairy Zone powers up Fairy-type attacks.) Extends the duration of the Fairy Zone when the zone turns into a Fairy Zone while the user is on the field.
|Turns the field of play's zone into a Fairy Zone the first time the user enters a battle each battle. (A Fairy Zone powers up Fairy-type attacks.) Extends the duration of the Fairy Zone when the zone turns into a Fairy Zone while the user is on the field.
|-style="background:#fff"
|-style="background:#fff"
|Team Whimsical Special DR 3
|Team Whimsical Special DR 3
Line 765: Line 765:
|-style="background:#fff"
|-style="background:#fff"
| Draining Kiss: Move Gauge Refresh 3
| Draining Kiss: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
Line 777: Line 777:
|-style="background:#fff"
|-style="background:#fff"
| Draining Kiss: Master Healer 1
| Draining Kiss: Master Healer 1
| Increases the amount of HP restored by the user’s healing moves.
| Increases the amount of HP restored by the user's healing moves.
| 10
| 10
| 120
| 120
Line 783: Line 783:
|-style="background:#fff"
|-style="background:#fff"
| Rain Dance: Move Gauge Refresh 3
| Rain Dance: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
Line 789: Line 789:
|-style="background:#fff"
|-style="background:#fff"
| Rain Dance: Barricade Buddies 1
| Rain Dance: Barricade Buddies 1
| Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user’s move is successful.
| Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful.
| 8
| 8
| 96
| 96
Line 795: Line 795:
|-style="background:#fff"
|-style="background:#fff"
| Rain Dance: Catalytic Kick 9
| Rain Dance: Catalytic Kick 9
| Applies the Move Gauge Acceleration effect to the allied field of play when the user’s move is successful.
| Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful.
| 9
| 9
| 108
| 108
Line 843: Line 843:
|-style="background:#fff"
|-style="background:#fff"
| Refreshing Rain 1
| Refreshing Rain 1
| Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy.
| Restores the user's HP whenever its Pokémon takes an action while the weather is rainy.
| 8
| 8
| 96
| 96
Line 867: Line 867:
|-style="background:#fff"
|-style="background:#fff"
| Sync Wall
| Sync Wall
| Applies the Critical-Hit Defense effect to the allied field of play the first time the user’s sync move is used each battle.
| Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle.
| 10
| 10
| 120
| 120
Line 873: Line 873:
|-style="background:#fff"
|-style="background:#fff"
| Fairy Kingdom
| Fairy Kingdom
| Turns the field of play’s zone into a Fairy Zone after using the user’s sync move. (A Fairy Zone powers up Fairy-type attacks.)
| Turns the field of play's zone into a Fairy Zone after using the user's sync move. (A Fairy Zone powers up Fairy-type attacks.)
| 12
| 12
| 144
| 144
Line 879: Line 879:
|-style="background:#fff"
|-style="background:#fff"
| Adrenaline 1
| Adrenaline 1
| Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle.
| Reduces the sync move countdown by 1 the first time the user's sync move is used each battle.
| 10
| 10
| 120
| 120
Line 885: Line 885:
|-style="background:#fff"
|-style="background:#fff"
| Synchro Healing 1
| Synchro Healing 1
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move.
| 10
| 10
| 120
| 120
Line 1,006: Line 1,006:


==Trivia==
==Trivia==
* Mina was the first scout-exclusive 3★ sync pair to receive an alternate outfit.  
* Mina was the first scout-exclusive 3★ sync pair to receive an alternate outfit.
** She is currently the only scout-exclusive 3★ sync pair to have a [[sygna suit]]. <!--If another scout-exclusive 3★ sync pair gets a sygna suit, this can be changed to "she was the first"-->
** She is currently the only scout-exclusive 3★ sync pair to have a [[sygna suit]]. <!--If another scout-exclusive 3★ sync pair gets a sygna suit, this can be changed to "she was the first"-->
* According to {{mas|Hapu}}, Mina's Tapu Fini is not the [[Poni Island]] guardian that she knows. {{mas|Olivia}} theorizes that it came from an [[Ultra Wormhole]].
* According to {{mas|Hapu}}, Mina's Tapu Fini is not the [[Poni Island]] guardian that she knows. {{mas|Olivia}} theorizes that it came from an [[Ultra Wormhole]].
Line 1,055: Line 1,055:
|zh_cmn=海神之守住 ''{{tt|Hǎishén zhī Shǒuzhù|Sea Deity's Protect}}''
|zh_cmn=海神之守住 ''{{tt|Hǎishén zhī Shǒuzhù|Sea Deity's Protect}}''
|fr=Abri de la divinité des mers<br>Abri S
|fr=Abri de la divinité des mers<br>Abri S
|de=Schutzschild der behüteten See<br>Schutzschild S  
|de=Schutzschild der behüteten See<br>Schutzschild S
|ko=해신의방어 ''{{tt|Haesin-ui Bang-eo|Sea Deity's Protect}}''
|ko=해신의방어 ''{{tt|Haesin-ui Bang-eo|Sea Deity's Protect}}''
|it=Protezione del nume marino<br>Protezione S
|it=Protezione del nume marino<br>Protezione S