Cheren (Masters): Difference between revisions

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===Sync grid===
===Sync grid===
Cheren and Tornadus's sync grid is an expanded grid, made available since the sync pair was first released.
Cheren and Tornadus's sync grid is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
|- style="background: #{{flying color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Bleakwind Storm: Power +2
| Bleakwind Storm: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Bleakwind Storm: Power +2
| Bleakwind Storm: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Bleakwind Storm: Power +2
| Bleakwind Storm: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Bleakwind Storm: Power +2
| Bleakwind Storm: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Bleakwind Storm: Power +2
| Bleakwind Storm: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Bleakwind Storm: Move Gauge Refresh 2
| Has a chance (30%) of charging the user’s move gauge by one when a move is successful.
| 6
| 72
| 1
|-style="background:#fff"
| Bleakwind Storm: Move Gauge Refresh 4
| Has a chance (50%) of charging the user’s move gauge by one when a move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Bleakwind Storm: On a Roll 3
| Raises the chance of lowering stat values with the additional effects of the user’s moves.
| 9
| 108
| 2
|-style="background:#fff"
| Fly: Power +3
| Fly: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Fly: Power +3
| Fly: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Fly: Power +3
| Fly: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Fly: MP Refresh 3
| Has a chance (40%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Black Gale Bleakwind Storm: Power +2
| Black Gale Bleakwind Storm: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Black Gale Bleakwind Storm: Power +2
| Black Gale Bleakwind Storm: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Black Gale Bleakwind Storm: Power +2
| Black Gale Bleakwind Storm: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Thoughts of Glory: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Thoughts of Glory: Durable 9
| Applies the Enduring effect to the user when its move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Thoughts of Glory: Move: Special Boost ↑2 9
| Increases the user’s Special Moves ↑ Next effect by 2 ranks when its move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Dauntless
| Sp. Atk cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| Slippery Slope 9
| Raises the user’s evasiveness by one stat rank when an opponent’s attack move targeting the user misses.
| 8
| 96
| 2
|-style="background:#fff"
| Gobsmack 4
| Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful.
| 10
| 120
| 2
|-style="background:#fff"
| Head Start 1
| Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Cakewalk
| The more the target’s Speed is lowered, the more it powers up the user’s sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Strong Start 1
| Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank the first time the user enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| S-Move: Physical Boost ↑1 & Special Boost ↑1 9
| Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank after using its sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Grand Entry 2
| Raises the user’s Sp. Atk by 2 stat ranks when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Discombobulate 4
| Has a chance (50%) of lowering the target’s accuracy by one stat rank when the user’s attack move against it is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Wall for Challengers Bleakwind Storm: Power +25
| Wall for Challengers Bleakwind Storm: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Wall for Challengers Bleakwind Storm: Power +25
| Wall for Challengers Bleakwind Storm: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Wall for Challengers Bleakwind Storm: Power +25
| Wall for Challengers Bleakwind Storm: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Wall for Challengers Bleakwind Storm: Power +25
| Wall for Challengers Bleakwind Storm: Power ↑ +25
| 5
| 60
| 3
|}


==Appearances==
==Appearances==
2,744

edits