Time: Difference between revisions

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Minor language improvement
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Tags: Mobile edit Mobile web edit Visual edit
m (Minor language improvement)
Tags: Mobile edit Mobile web edit Visual edit
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* [[Berry#Generation IV|Berry growth]]: instead of calculating how long it has been since the game was last saved and matching the Berry's timer to the system's clock, the Berry's timer resumes right from when the game was last saved.
* [[Berry#Generation IV|Berry growth]]: instead of calculating how long it has been since the game was last saved and matching the Berry's timer to the system's clock, the Berry's timer resumes right from when the game was last saved.
* [[Johto Safari Zone]]: for [[Johto Safari Zone#Area upgrades|area upgrades]], the invisible day counter will freeze for 24 hours, period after which it will resume counting days from where it left off. If the clock was changed, the game needs to be saved with the new time so that the penalization period starts running; otherwise the penalization period cannot begin nor end. If the game was booted in a different system, simply returning the game without saving to the previous system will prevent the penalization period.
* Johto Safari Zone [[Johto Safari Zone#Area upgrades|area upgrades]]: the invisible day counter will freeze for 24 hours, period after which it will resume counting days from where it left off when the game was last saved. If the clock was changed, the game needs synch with the new time so that the penalization period starts running. This can be accomplished by booting the game and saving. Otherwise, the penalization period cannot begin nor end. If the game was booted in a different system, the penalization period can be prevented simply by not saving and returning the game to the system it's synchronized with.


====Generation V====
====Generation V====
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