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(→Effect: Decluttering the main paragraph + adding note about Instruct) |
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==Effect== | ==Effect== | ||
{{incomplete|section|needs=Can Metal Powder, Eviolite, or Marvel Scale decrease confusion damage?}} | {{incomplete|section|needs=Can Metal Powder, Eviolite, or Marvel Scale decrease confusion damage?}} | ||
Confusion | Confusion causes a Pokémon to sometimes attack itself instead of executing the selected move for a random 2-4 of its own turns. (This includes attempting to use {{m|Snore}} or {{m|Sleep Talk}} while {{status|asleep}}, as well as moving again via {{m|Instruct}}.) On the final turn of confusion, a Pokémon will snap out of its confusion and attack normally. Like all other volatile status conditions, confusion wears off when the confused Pokémon is taken out of battle or a battle is over. | ||
Turns spent recharging (such as after using {{m|Hyper Beam}}) and turns in which the Pokémon is unable to attack due to {{status|sleep}}, {{status|freeze}}, or [[Flinch|flinching]] will not lower the remaining number of turns of confusion. Pokémon may hurt themselves in confusion during either turn of multi-turn moves such as {{m|Fly}} and {{m|Dive}}. When a Pokémon is unable to attack for other reasons (such as from being {{status|asleep}} or fully {{status|paralyzed}}), it will not hurt itself in confusion. | |||
Confusion [[damage]] is calculated as if it were a [[type]]less [[physical move]] with a [[power]] of 40; it cannot score a [[critical hit]], and does not receive {{STAB}}. Confusion damage is unaffected by {{a|Wonder Guard}}, {{a|Technician}}, and a held [[Life Orb]]<!--per UPC-->. [[Badge]]s affect confusion damage when they boost the user's physical Attack or Defense. Other things may affect confusion's damage depending on the game, as detailed in the table below. | Confusion [[damage]] is calculated as if it were a [[type]]less [[physical move]] with a [[power]] of 40; it cannot score a [[critical hit]], and does not receive {{STAB}}. Confusion damage is unaffected by {{a|Wonder Guard}}, {{a|Technician}}, and a held [[Life Orb]]<!--per UPC-->. [[Badge]]s affect confusion damage when they boost the user's physical Attack or Defense. Other things may affect confusion's damage depending on the game, as detailed in the table below. | ||
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In addition, one of the possible outcomes from [[disobedience]] is that a Pokémon can appear to hit itself in confusion. This behaves the same way as actually being confused, except that it doesn't linger beyond the turn, and in Generation IV, {{a|Technician}} applies (increasing the power to 60) if the Pokémon has that Ability. | In addition, one of the possible outcomes from [[disobedience]] is that a Pokémon can appear to hit itself in confusion. This behaves the same way as actually being confused, except that it doesn't linger beyond the turn, and in Generation IV, {{a|Technician}} applies (increasing the power to 60) if the Pokémon has that Ability. | ||
Confusion is transferred by {{m|Baton Pass}}. | |||
===Generation I=== | ===Generation I=== |
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