Psychic Noise (move): Difference between revisions

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==Effect==
==Effect==
Psychic Noise deals damage and prevents the target from recovering [[HP]] for two turns.
Psychic Noise deals damage and prevents the target from recovering [[HP]] for two turns. This will cause moves with a healing property to fail, such as {{m|Drain Punch}}.


Psychic Noise is a [[sound-based move]], and can hit Pokémon even if they are behind a substitute.
Psychic Noise is a [[sound-based move]], and can hit Pokémon even if they are behind a substitute.
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