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==Other Conditions== | ==Other Conditions== | ||
===Imprisoned=== | ===Imprisoned=== | ||
The Imprisoned Condition is one of the least common conditions in the TCG, with only | The Imprisoned Condition is one of the least common conditions in the TCG, with only {{TCG ID|EX Dragon Frontiers|Gardevoir ex δ|93}} from the {{TCG|EX Dragon Frontiers}} expansion being able to apply this condition. Like with Poisoned and Burned, a marker is used to denote a Pokémon as Imprisoned. If a Pokémon is Imprisoned, it cannot use its Poké-Power or Poké-Body, if it has any. Unlike the other more common conditions, a Pokémon stays Imprisoned if is Retreats or is Switched Out, thus the only ways to remove it is by Evolving the Imprisoned Pokémon, using a card effect that removes any condition such as Double Full Heal, or having the afflicted Pokémon leave play, like with {{TCG ID|Neo Genesis|Super Scoop Up|98}}. | ||
===Shock-wave=== | ===Shock-wave=== | ||
The Shock-wave Condition is among the least common conditions in the game, with only | The Shock-wave Condition is among the least common conditions in the game, with only {{TCG ID|EX Dragon Frontiers|Tyranitar ex δ|99}} from the {{TCG|EX Dragon Frontiers}} expansion being able to apply this condition. It, too, uses a marker to denote a Pokémon as having the Shock-wave condition. By itself, this condition doesn't do anything; however, the aforementioned Tyranitar ex δ has an attack that Knocks Out any one of the opponent's Pokémon in play with this condition. Like with Imprisoned, the Shock-wave condition does not get removed upon Retreating or Switching out, so the afflicted Pokémon has to evolve, leave play, or be manually healed for it to be removed. | ||
==References== | ==References== |
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