Fainting: Difference between revisions

306 bytes added ,  30 December 2023
→‎In the TCG: Swapped "increase" for "alter" in paragraph 3. New paragraph for digital implementations.
(→‎Fainting through a Pomeg Berry: Added clause about this only occurring in certain games.)
(→‎In the TCG: Swapped "increase" for "alter" in paragraph 3. New paragraph for digital implementations.)
Line 130: Line 130:
When a Pokémon is Knocked Out, it is removed from the [[Active Spot|Active position]] or the {{TCG|Bench}} and placed in the {{TCG|discard pile}}. The opponent of the player of that Pokémon takes one of their [[prize (TCG)|Prize Cards]], bringing them closer to [[Appendix:Glossary (TCG)#Winning|winning]] the game. Some effects can remove a Pokémon from play without knocking it out, such as moving that Pokemon to the discard pile, [[Hand]], [[Deck]], or [[Lost Zone]]. Prize Cards are not awarded by these effects.  
When a Pokémon is Knocked Out, it is removed from the [[Active Spot|Active position]] or the {{TCG|Bench}} and placed in the {{TCG|discard pile}}. The opponent of the player of that Pokémon takes one of their [[prize (TCG)|Prize Cards]], bringing them closer to [[Appendix:Glossary (TCG)#Winning|winning]] the game. Some effects can remove a Pokémon from play without knocking it out, such as moving that Pokemon to the discard pile, [[Hand]], [[Deck]], or [[Lost Zone]]. Prize Cards are not awarded by these effects.  


Some other effects increase the number of Prize Cards taken when a Pokémon is Knocked Out or prevent an opponent from taking any Prize Cards after Knocking Out a specific Pokémon. Notably, the latter effect overrides the former; the number of Prize Cards an opponent takes after Knocking Out a Pokémon cannot be increased if they are already not taking any Prize Cards.
Some other effects alter the number of Prize Cards taken when a Pokémon is Knocked Out or prevent an opponent from taking any Prize Cards after Knocking Out a specific Pokémon. Notably, the latter effect overrides the former; the number of Prize Cards an opponent takes after Knocking Out a Pokémon cannot be increased if they are already not taking any Prize Cards.


There are some effects that prevent a Pokémon from being Knocked Out. These effects generally replace being Knocked Out with setting that Pokémon's remaining {{TCG|Hit Points}} to 10. Among these effects are direct adaptations of [[Focus Sash (Furious Fists 91)|Focus Sash]], [[Focus Band (Neo Genesis 86)|Focus Band]], and [[Sturdy]].
There are some effects that prevent a Pokémon from being Knocked Out. These effects generally replace being Knocked Out with setting that Pokémon's remaining {{TCG|Hit Points}} to 10. Among these effects are direct adaptations of [[Focus Sash (Furious Fists 91)|Focus Sash]], [[Focus Band (Neo Genesis 86)|Focus Band]], and [[Sturdy]].
In the [[Pokémon Trading Card Game Online]] and the [[Pokémon Trading Card Game Live]], a Pokémon that is Knocked Out is rotated slightly clockwise (not as much as [[Paralyzed]]), then moved to the discard pile. Live features a more dramatic visual where the card wobbles before landing in that position.


==In other languages==
==In other languages==
1,869

edits