Burn (status condition): Difference between revisions

→‎In the TCG: Replaced Burning with Burned in all cases, Added paragraph about modifying Burned, changed the Pokemon Power section to mention Abilities. Red Link to Pokemon Checkup (will handle) more links to pages
(→‎In the TCG: Replaced Burning with Burned in all cases, Added paragraph about modifying Burned, changed the Pokemon Power section to mention Abilities. Red Link to Pokemon Checkup (will handle) more links to pages)
Line 549: Line 549:
{{main|Special Conditions (TCG)}}
{{main|Special Conditions (TCG)}}
[[File:Burn Marker.jpg|thumb|200px|A burn marker from the [[Pokémon Trading Card Game|TCG]].]]
[[File:Burn Marker.jpg|thumb|200px|A burn marker from the [[Pokémon Trading Card Game|TCG]].]]
Burning is one of the five special conditions recognized in the {{Trading Card Game}}. It was officially recognized as a status condition during the 2002 release of the {{TCG|Expedition Base Set}}. It can be argued that the burning condition started in the {{TCG|Neo Genesis}} set, where {{TCG ID|Neo Genesis|Quilava|47}}'s Char attack caused exactly the same condition; however, it was not officially recognized as a special condition. A rule change taking effect with the release of {{TCG|Sun & Moon}} altered the procedure for a burn.
Burned is one of the five special conditions recognized in the {{Trading Card Game}}. The other ones are [[Asleep]], [[Poisoned]], [[Confused]], and [[Paralyzed]]. Burned was officially recognized as a status condition during the 2002 release of the {{TCG|Expedition Base Set}}. It can be argued that the Burned condition started in the {{TCG|Neo Genesis}} set, where {{TCG ID|Neo Genesis|Quilava|47}}'s Char attack caused exactly the same condition; however, it was not officially recognized as a special condition. A rule change taking effect with the release of {{TCG|Sun & Moon}} altered the procedure for a burn.


Prior to Sun & Moon, once burned, a burn marker needs to be placed on the Pokémon and a {{TCG|coin}} must be flipped between turns. If it lands on heads, no damage occurs to the Pokémon, but if tails, two damage counters are placed on the card. Unlike in the games, special conditions are not necessarily mutually exclusive, allowing Pokémon to experience several special conditions all at once. Burning can also prevent {{DL|Appendix:Glossary (TCG)|Poké-Power}}s from working, but leaves most [[Appendix:Glossary (TCG)#Poké-Body|Poké-Bodies]] unaffected.
Prior to {{TCG|Sun & Moon}}, once burned, a burn marker needs to be placed on the Pokémon. Between turns, as part of [[Pokémon Checkup]], a {{TCG|coin}} is flipped. If it lands on heads, no damage occurs to the Pokémon, but if tails, two damage counters are placed on the card. Unlike in the games, special conditions are not necessarily mutually exclusive, allowing Pokémon to experience several special conditions all at once. Burning can also prevent {{DL|Appendix:Glossary (TCG)|Poké-Power}}s from working, but leaves most [[Appendix:Glossary (TCG)#Poké-Body|Poké-Bodies]] unaffected. The clause that causes some [[Pokémon Power]]s to be disabled by Burned is not included on the replacement of Pokemon Powers, [[Ability (TCG)|Abilities]].


With the release of Sun & Moon, if a Pokémon is burned, two damage counters are placed on it between turns. After the damage is added, the player with the burned Pokémon must flip a coin: on a heads, the afflicted Pokémon is cured, while on a tails it remains burned.
With the release of Sun & Moon, if a Pokémon is burned, two damage counters are placed on it between turns. After the damage is added, the player with the burned Pokémon must flip a coin: on a heads, the afflicted Pokémon is cured, while on a tails it remains burned.


In the TCG there are a few ways to remove a burn. These include [[evolution|evolving]] a Pokémon, returning a Pokémon to the player's {{DL|Appendix:Glossary (TCG)|Bench}}, using specific attacks or using selected {{TCG|Trainer card}}s on the affected Pokémon.
In the TCG there are a few ways to remove a burn. These include [[evolution|evolving]] a Pokémon, returning a Pokémon to the player's {{DL|Appendix:Glossary (TCG)|Bench}}, using specific attacks or using selected {{TCG|Trainer card}}s on the affected Pokémon.
There are effects that modify the properties of the Burned condition. Some effects cause more damage counters to be placed on a Pokémon with Burned if it is receiving damage at all. These effects are worded such that they do not stack, as seen with [[Infernape (Ultra Prism 23)|Infernape]]'s Flaming Fighter {{TCG|Ability}}. ("Put 6 damage counters instead of 2 on your opponent’s Burned Pokémon between turns.") Some effects released after {{TCG|Sun & Moon}}, such as [[Wela Volcano Park (Dragon Majesty 63)|Wela Volcano Park]] prevent Burned from being cured via its coin flip during [[Pokemon Checkup]].


==In the TFG==
==In the TFG==
1,121

edits