Hyper Training: Difference between revisions

→‎Mechanics: You don't become Champion in BDSP, regardless of how badly you deserve to be after beating Cynthia.
(→‎Mechanics: You don't become Champion in BDSP, regardless of how badly you deserve to be after beating Cynthia.)
Line 37: Line 37:


===Mechanics===
===Mechanics===
Hyper Training is a function locked until the player becomes {{pkmn|Champion}} in their respective game. In exchange for a [[Bottle Cap]], an NPC will train one of the player's Pokémon, so long as it has reached [[level]] 100 (Generation VII and VIII) or 50 (Generation IX). A regular Bottle Cap can increase one of a Pokémon's IVs to 31 (the maximum value), while a [[Gold Bottle Cap]] will increase all of a Pokémon's IVs to 31. If an IV is already at 31, it cannot be selected for Hyper Training, and if all of a Pokémon's IVs are 31, that Pokémon cannot be selected at all.
Prior to {{g|Scarlet and Violet|s}}, Hyper Training is only available once the player either becomes {{pkmn|Champion}}{{sup/7|SMUSUMPE}}{{sup/8|SwSh}} or enters the [[Hall of Fame]]{{sup/8|BDSP}}. In exchange for a [[Bottle Cap]], an NPC will train one of the player's Pokémon, so long as it has reached [[level]] 100 (Generation VII and VIII) or 50 (Generation IX). A regular Bottle Cap can increase one of a Pokémon's IVs to 31 (the maximum value), while a [[Gold Bottle Cap]] will increase all of a Pokémon's IVs to 31. If an IV is already at 31, it cannot be selected for Hyper Training, and if all of a Pokémon's IVs are 31, that Pokémon cannot be selected at all.


Rather than actually changing a Pokémon's IVs, Hyper Training sets a modifier for the game to treat that stat as if it had an IV of 31. As a result, it affects neither the type of {{m|Hidden Power}} the Pokémon has nor the IVs it can pass down when {{pkmn|breeding}}. IVs that have been set to 31 via Hyper Training will say "Hyper trained!" rather than "Best" when the Pokémon is judged by the [[Stats judge|Judge program]] in the PC.
Rather than actually changing a Pokémon's IVs, Hyper Training sets a modifier for the game to treat that stat as if it had an IV of 31. As a result, it affects neither the type of {{m|Hidden Power}} the Pokémon has nor the IVs it can pass down when {{pkmn|breeding}}. IVs that have been set to 31 via Hyper Training will say "Hyper trained!" rather than "Best" when the Pokémon is judged by the [[Stats judge|Judge function]] in the PC.


If a Hyper Trained Pokémon is sent to [[Pokémon Bank]]<!--or [[Pokémon HOME]]-->, the stat changes will not be shown. However, if transferred back to a [[core series]] game, the Pokémon will still be shown as Hyper Trained, and will still be treated as if it had perfect IVs in the stats in which it was Hyper Trained.
If a Hyper Trained Pokémon is sent to [[Pokémon Bank]]<!--or [[Pokémon HOME]]-->, the stat changes will not be shown. However, if transferred back to a [[core series]] game, the Pokémon will still be shown as Hyper Trained, and will still be treated as if it had perfect IVs in the stats in which it was Hyper Trained.


If a Pokémon from {{g|Brilliant Diamond and Shining Pearl|s}} is Hyper Trained in {{g|Scarlet and Violet|s}}, it can't be sent back unless it reaches level 100.
If a Pokémon from {{g|Brilliant Diamond and Shining Pearl|s}} is Hyper Trained in Scarlet and Violet, it can't be sent back unless it reaches level 100.


==Trivia==
==Trivia==
162

edits