Skill (Shuffle): Difference between revisions

m
→‎Skill activation mechanics: hmm, a little easier to compare this way
(→‎Skill activation mechanics: non-supports that spawn like supports count, but non-supports that appear only in presets or as disruptions do not count.)
m (→‎Skill activation mechanics: hmm, a little easier to compare this way)
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For skills that boost the damage of a specific type (such as Poison Pact), they will only activate if the player's team has at least one Pokémon of the corresponding type (in this case Poison).
For skills that boost the damage of a specific type (such as Poison Pact), they will only activate if the player's team has at least one Pokémon of the corresponding type (in this case Poison).
* Non-support Pokémon that spawn among falling icons as if they were supports, count towards this requirement.
* Non-support Pokémon that spawn among falling icons as if they were supports, count towards this requirement.
* Non-support Pokémon that appear in initial board layouts or as disruptions, but do not spawn among falling icons, do not count towards fulfilling this requirement.
* Non-support Pokémon that ''do not'' spawn among falling icons, but instead appear only in initial board layouts or as disruptions, do not count towards fulfilling this requirement.


;Multiple effects
;Multiple effects