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There are several '''permanently missable Pokémon''' in the games. These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. | There are several '''permanently missable Pokémon''' in the games. These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. | ||
Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer | Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players. | ||
==Gift Pokémon== | ==Gift Pokémon== | ||
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==Wild Pokémon from in-game events== | ==Wild Pokémon from in-game events== | ||
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or | {{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}} | ||
{{main|List of wild Pokémon from in-game events}} | {{main|List of wild Pokémon from in-game events}} | ||
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. | There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. |