List of glitches (Generation VI): Difference between revisions

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This is a '''list of glitches''' that occur in the [[Generation VI]] [[core series]] [[Pokémon games]].
This is a '''list of glitches in the [[Generation VI]] [[Pokémon games]]'''.


==X and Y==
Some glitches are found on a separate page:
* [[List of battle glitches (Generation VI)]]
 
==Pokémon X and Y (all versions)==
{{outdated|section|needs=Updates on any bugs fixed in patches 1.3 & 1.4}}
{{outdated|section|needs=Updates on any bugs fixed in patches 1.3 & 1.4}}
===All versions===
===Backward sign-reading glitch===
====Backward sign-reading glitch====
If the player interacts with a sign and simultaneously moves away from it, the sign's text will display despite the player character looking away from it.
If the player interacts with a sign and simultaneously moves away from it, the sign's text will display despite the player character looking away from it.


====Day Care signpost oversight====
===Day Care signpost oversight===
When walking parallel to a [[signpost]], the {{player}}'s head will turn towards the sign and allow the player to read the sign if they choose to do so. However, the player's head will not turn if they walk past the sign for the [[Pokémon Day Care]] on {{rt|7|Kalos}}. Facing the daycare sign directly allows it to be read; on the same route, the identical-looking sign for the [[Battle Chateau]] can be read facing sideways without looking directly at it. This is likely a case of an incorrectly set flag only on that sign.
When walking parallel to a [[signpost]], the {{player}}'s head will turn towards the sign and allow the player to read the sign if they choose to do so. However, the player's head will not turn if they walk past the sign for the [[Pokémon Day Care]] on {{rt|7|Kalos}}. Facing the daycare sign directly allows it to be read; on the same route, the identical-looking sign for the [[Battle Chateau]] can be read facing sideways without looking directly at it. This is likely a case of an incorrectly set flag only on that sign.


====Flabébé cry glitch====
===Invisible Poké Ball glitch===
In the [[Battle Chateau]], {{tc|Baroness}} Francine's {{p|Flabébé}} has the cry of a {{p|Floette}}.
 
{{youtubevid|ESUHyCnaRN0|channel/UCOkfvAjLm8ZE_nvapj_9pWw|name=nin10doadict|fairy}}
 
====Invisible Poké Ball glitch====
During the fifth chapter of the Looker Bureau missions in [[Lumiose City]], the {{player}} is required to enter the room containing the stolen [[Poké Ball]]s that are held within the Secret Lab of [[Lysandre Labs]]. In the upper-left corner, there is a table with a chair and two of the stolen Poké Balls nearby surrounding a second chair. If the player interacts with the table on its right or while sitting down, the game will trigger the "''It's someone's Poké Ball.''" message despite there being no Poké Ball on the table. Returning to the room after the chapter is over will not display the message if the table is interacted with again.
During the fifth chapter of the Looker Bureau missions in [[Lumiose City]], the {{player}} is required to enter the room containing the stolen [[Poké Ball]]s that are held within the Secret Lab of [[Lysandre Labs]]. In the upper-left corner, there is a table with a chair and two of the stolen Poké Balls nearby surrounding a second chair. If the player interacts with the table on its right or while sitting down, the game will trigger the "''It's someone's Poké Ball.''" message despite there being no Poké Ball on the table. Returning to the room after the chapter is over will not display the message if the table is interacted with again.


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{{youtubevid|1sg_-sBREWI|channel/UCxl9eqiXpscG8O3yjhYhY-w|name=FCoFix|red|white}}
{{youtubevid|1sg_-sBREWI|channel/UCxl9eqiXpscG8O3yjhYhY-w|name=FCoFix|red|white}}


====Language icon glitch====
===Language icon glitch===
In the Pokémon summary view, if the player selects a Pokémon from a game in the player's native language, switches to the second page (with nature, capture data, and ribbons), selects a foreign language Pokémon and then the first Pokémon again, and switches back to the first page, the foreign Pokémon's language icon will show up in the first Pokémon's details on the top screen.
In the Pokémon summary view, if the player selects a Pokémon from a game in the player's native language, switches to the second page (with nature, capture data, and ribbons), selects a foreign language Pokémon and then the first Pokémon again, and switches back to the first page, the foreign Pokémon's language icon will show up in the first Pokémon's details on the top screen.


{{youtubevid|WqxOsH4ogF4|channel/UCpUB782V5amPA06FMSZOa3Q|name=Pika250|kalos}}
{{youtubevid|WqxOsH4ogF4|channel/UCpUB782V5amPA06FMSZOa3Q|name=Pika250|kalos}}


====Lumiose City fence glitch====
===Lumiose City fence glitch===
Fences enclose verdant areas around the base of [[Lumiose Gym|Prism Tower]] in the center of [[Lumiose City]]. At the two corners of fence right of the [[Photography|Photo Spot]], the player can ride "inside" the fence, as the unpassable boundary lies shortly inside the fence's visible location at these points.
Fences enclose verdant areas around the base of [[Lumiose Gym|Prism Tower]] in the center of [[Lumiose City]]. At the two corners of fence right of the [[Photography|Photo Spot]], the player can ride "inside" the fence, as the unpassable boundary lies shortly inside the fence's visible location at these points.


====Move animation camera clipping glitches====
===Pokémon-Amie gift glitch===
When using {{m|Aura Sphere}} against some of [[Drasna]]'s Pokémon, when the camera pans backward it will clip through some of the chamber's decorations, causing a thick black horizontal line with vertical black bars below it to briefly cover part of the upper screen once the normal background is restored. Against Drasna's {{p|Dragalge}} it will appear towards the bottom of the screen; against her {{p|Druddigon}} it will appear in the center of the screen.
 
{{youtubevid|Jh8ShTdJzQ4|channel/UC1IlrFYOMlkHNA4NAgphqQw|name=GlitchyGarchomp|fighting|dragon}}
 
When using {{m|Fire Blast}} with a Pokémon with a large hitbox (such as {{p|Rayquaza}}) in a battle in one of the back alleys of [[Lumiose City]], when the camera pans backward it will clip through the building to the right side of the Pokémon, causing it to completely disappear momentarily.
 
====Pokémon-Amie gift glitch====
The only Pokémon that is supposed to be able to grant a gift in [[Pokémon-Amie]] is the active Pokémon-Amie Pokémon. If a player stays at [[Hotel Richissime]] when a non-active Pokémon is within 30 points of granting an [[Affection]] gift and the active Pokémon either has maximum Affection or is more than 30 points from granting a gift, normally, no gift should be gained. However, if the player has not viewed Pokémon-Amie before staying at Hotel Richissime, then when they switch to Pokémon-Amie, they will receive a gift from the active Pokémon matching the set of the last Affection gift that it gave.
The only Pokémon that is supposed to be able to grant a gift in [[Pokémon-Amie]] is the active Pokémon-Amie Pokémon. If a player stays at [[Hotel Richissime]] when a non-active Pokémon is within 30 points of granting an [[Affection]] gift and the active Pokémon either has maximum Affection or is more than 30 points from granting a gift, normally, no gift should be gained. However, if the player has not viewed Pokémon-Amie before staying at Hotel Richissime, then when they switch to Pokémon-Amie, they will receive a gift from the active Pokémon matching the set of the last Affection gift that it gave.


====Pokémon cloning====
===Pokémon cloning===
{{main|Cloning glitches#Generation VI}}
{{main|Cloning glitches#Generation VI}}


====Poké Radar music glitch====
===Poké Radar music glitch===
{{GlitchResearch|Is the glitch present in Version 1.1?}}
{{GlitchResearch|Is the glitch present in Version 1.1?}}
When the player uses the [[Poké Radar]] on a patch of grass, the game changes the current music that is playing to the Poké Radar theme.  Should the player hatch an Egg while the theme is playing, the game will play the wrong music depending on the timing.  Should the player press either the A button or B button while the music is fading after seeing the "Oh?" message, then the Poké Radar theme won't play after hatching an Egg. Additionally, if player defeats or runs from a wild Pokémon after performing the glitch, the evolution theme will play instead of the proper one.
When the player uses the [[Poké Radar]] on a patch of grass, the game changes the current music that is playing to the Poké Radar theme.  Should the player hatch an Egg while the theme is playing, the game will play the wrong music depending on the timing.  Should the player press either the A button or B button while the music is fading after seeing the "Oh?" message, then the Poké Radar theme won't play after hatching an Egg. Additionally, if player defeats or runs from a wild Pokémon after performing the glitch, the evolution theme will play instead of the proper one.
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{{youtubevid|rIGPPQcMpcU|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|water}}
{{youtubevid|rIGPPQcMpcU|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|water}}


====PSS save glitch====
===PSS save glitch===
{{GlitchResearch|What happens if a player does this and the system's date has changed to the next day?}}
{{GlitchResearch|What happens if a player does this and the system's date has changed to the next day?}}
Whenever a player connects to the games' online function or services through the PSS menu, the player will be asked to save the current game before preceding. Among the data recorded and logged in this save is the system's current time and date. Should the player repeatedly connect to online services which require saving the game each time, the time and date recorded will fail to update. This will remain the case until the PSS menu has been exited out completely by the player. Data such as the game's current play time is unaffected, and will continue to update with each new save.
Whenever a player connects to the games' online function or services through the PSS menu, the player will be asked to save the current game before preceding. Among the data recorded and logged in this save is the system's current time and date. Should the player repeatedly connect to online services which require saving the game each time, the time and date recorded will fail to update. This will remain the case until the PSS menu has been exited out completely by the player. Data such as the game's current play time is unaffected, and will continue to update with each new save.


====Santalune Gym tent oversight====
===Santalune Gym tent oversight===
The tent prior to defeating [[Viola]] inside the Gym is closed to prevent access to the staircase beyond.  Should the player go to the back-left corner of the tent and move back and forth between that spot and the spot one tile to the south, the game will make the top of the tent transparent to show the character.  While the tent is transparent, it will not show the back wall to the tent, despite it existing until Viola is defeated.
The tent prior to defeating [[Viola]] inside the Gym is closed to prevent access to the staircase beyond.  Should the player go to the back-left corner of the tent and move back and forth between that spot and the spot one tile to the south, the game will make the top of the tent transparent to show the character.  While the tent is transparent, it will not show the back wall to the tent, despite it existing until Viola is defeated.


====Save corruption====
===Save corruption===
{{GlitchResearch|All known info is based on reports. And does it also occur on the retail copies?}}
{{GlitchResearch|All known info is based on reports. And does it also occur on the retail copies?}}
It has been reported that some [[Save|save files]] of digitally downloaded copies of the games have become corrupted. This issue has affected other games downloadable on the {{wp|Nintendo eShop}} such as {{smw|Mario Kart 7}} and {{smw|Mario & Luigi: Dream Team}}.  It has been suggested that a possible way to corrupt save data for any game that uses the SD card is to let the Nintendo 3DS's battery die while the game is accessing data from the SD card.<ref>[http://www.reddit.com/r/smashbros/comments/2m1eje/do_not_let_your_battery_die_mid_game_with_screen/ Do not let your battery die mid game with screen closed. Corrupted saved data. : SmashBros on Reddit]</ref>
It has been reported that some [[Save|save files]] of digitally downloaded copies of the games have become corrupted. This issue has affected other games downloadable on the {{wp|Nintendo eShop}} such as {{smw|Mario Kart 7}} and {{smw|Mario & Luigi: Dream Team}}.  It has been suggested that a possible way to corrupt save data for any game that uses the SD card is to let the Nintendo 3DS's battery die while the game is accessing data from the SD card.<ref>[http://www.reddit.com/r/smashbros/comments/2m1eje/do_not_let_your_battery_die_mid_game_with_screen/ Do not let your battery die mid game with screen closed. Corrupted saved data. : SmashBros on Reddit]</ref>
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{{youtubevid|ZIXaYj3l9NU|channel/UCy5kPerkoK6vwY67CXT16oQ|name=TrevorNickell|y|x}}
{{youtubevid|ZIXaYj3l9NU|channel/UCy5kPerkoK6vwY67CXT16oQ|name=TrevorNickell|y|x}}


====Sky Trainer interaction glitch====
===Sky Trainer interaction glitch===
If the {{player}} has a {{pkmn|battle}} with a {{tc|Sky Trainer}}, then the Sky Trainer cannot be interacted with and will not speak to the player when the game returns to the overworld. Should the player reload the area by moving to a different area and back, they will be allowed to interact again and speak to the Sky Trainer.
If the {{player}} has a {{pkmn|battle}} with a {{tc|Sky Trainer}}, then the Sky Trainer cannot be interacted with and will not speak to the player when the game returns to the overworld. Should the player reload the area by moving to a different area and back, they will be allowed to interact again and speak to the Sky Trainer.


This [[glitch]] appears to be caused by an improperly set flag that is corrected upon reloading the area into memory.   
This [[glitch]] appears to be caused by an improperly set flag that is corrected upon reloading the area into memory.   


====Stereo sound glitch====
===Stereo sound glitch===
If the {{player}} sets the sound to stereo in the system settings, the game will reproduce the audio as if it was set in mono sound. This is more noticeable when playing the game with the use of headphones.
If the {{player}} sets the sound to stereo in the system settings, the game will reproduce the audio as if it was set in mono sound. This is more noticeable when playing the game with the use of headphones.


In order to enjoy truly stereo sound, the console has to be configured to surround in the system settings. So far no other [[Nintendo 3DS|3DS]] game has been known to have this issue.
In order to enjoy truly stereo sound, the console has to be configured to surround in the system settings. So far no other [[Nintendo 3DS|3DS]] game has been known to have this issue.


====Super Training menu triggering glitch====
===Super Training menu triggering glitch===
If the {{player}} taps the icon on the {{wp|touchscreen}} to open the [[Super Training]] menu, then immediately interacts with an object in the overworld by pressing the A button of the [[Nintendo 3DS|3DS]], the sound effect will play but the menu will not open.
If the {{player}} taps the icon on the {{wp|touchscreen}} to open the [[Super Training]] menu, then immediately interacts with an object in the overworld by pressing the A button of the [[Nintendo 3DS|3DS]], the sound effect will play but the menu will not open.


====Sylveon Pokédex entry glitch====
===Sylveon Pokédex entry glitch===
If the {{player}} has not yet obtained a [[Pokédex]] entry, obtaining the Pokémon or evolving a Pokémon obtained from any previous generation game will register a Pokédex entry with a {{i|Poké Ball}} sign. However, evolving an {{p|Eevee}} which was obtained from any previous generation game into a {{p|Sylveon}} will fail to register any Pokédex entry. It is possible that the programmers forgot to consider that Sylveon could come from an imported Eevee and therefore did not account for the possibility.
If the {{player}} has not yet obtained a [[Pokédex]] entry, obtaining the Pokémon or evolving a Pokémon obtained from any previous generation game will register a Pokédex entry with a {{i|Poké Ball}} sign. However, evolving an {{p|Eevee}} which was obtained from any previous generation game into a {{p|Sylveon}} will fail to register any Pokédex entry. It is possible that the programmers forgot to consider that Sylveon could come from an imported Eevee and therefore did not account for the possibility.


====Wonder Card form glitch====
===Wonder Card form glitch===
In [[Mystery Gift]]'s Card Album, moving the cursor directly between two different forms of the same Pokémon (including by changing pages) will not update the form shown, even though the Wonder Card text changes. This glitch does not occur if a different Pokémon (or a blank Wonder Card entry) is shown in between (for example, if the player viewed Vivillon, then {{p|Torchic}}, then Vivillon).
In [[Mystery Gift]]'s Card Album, moving the cursor directly between two different forms of the same Pokémon (including by changing pages) will not update the form shown, even though the Wonder Card text changes. This glitch does not occur if a different Pokémon (or a blank Wonder Card entry) is shown in between (for example, if the player viewed Vivillon, then {{p|Torchic}}, then Vivillon).


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{{youtubevid|xZtOPfeqNl0|channel/UC4y-4WvWxx2AowgudsYAlZQ|name=G-Mizuka|unknown}}
{{youtubevid|xZtOPfeqNl0|channel/UC4y-4WvWxx2AowgudsYAlZQ|name=G-Mizuka|unknown}}


===Version 1.0 to 1.2 only===
==Pokémon X and Y (Version 1.0 to 1.2)==
====Poké Ball animation oversight====
===Vivillon Friend Safari glitch===
If the {{player}} started battle with a Pokémon that is not in a standard {{i|Poké Ball}}, the game would not use the effects corresponding to those of the ball used, and instead would default to the Poké Ball's effect. This did not occur when switching or attempting to capture or failing to capture a [[wild Pokémon]].
 
The Version 1.3 patch fixes this glitch by properly displaying the animation for each Poké Ball.
 
====Vivillon Friend Safari glitch====
If the {{player}} encountered a {{p|Vivillon}} in a Bug-type [[Friend Safari]] that was not the default Meadow Pattern, the game would show an empty Poké Ball icon in its place, as if it has not been encountered in the safari. This is due to the game defaulting to check for if the player has encountered a Meadow Pattern Vivillon within the safari and not the Vivillon pattern that the player would normally encounter, based on their geographic location.
If the {{player}} encountered a {{p|Vivillon}} in a Bug-type [[Friend Safari]] that was not the default Meadow Pattern, the game would show an empty Poké Ball icon in its place, as if it has not been encountered in the safari. This is due to the game defaulting to check for if the player has encountered a Meadow Pattern Vivillon within the safari and not the Vivillon pattern that the player would normally encounter, based on their geographic location.


The Version 1.3 patch fixes this glitch by properly checking and displaying the icon for Vivillon's other patterns. If the player had found a Vivillon in a Friend Safari prior to the patch, however, it will not be automatically added to the list of that safari's three Pokémon, and it must be found again to be added.
The Version 1.3 patch fixes this glitch by properly checking and displaying the icon for Vivillon's other patterns. If the player had found a Vivillon in a Friend Safari prior to the patch, however, it will not be automatically added to the list of that safari's three Pokémon, and it must be found again to be added.


===Version 1.0 and 1.1 only===
==Pokémon X and Y (Version 1.0 to 1.2)==
====Trainer PR Videos glitch====
===Trainer PR Videos glitch===
Occasionally, the player would be unable to unlock specific [[Trainer PR Video]] captions, despite meeting the requirements to unlock the captions.<ref>[http://en-americas-support.nintendo.com/app/answers/detail/a_id/1061 How to Update Pokémon X and Pokémon Y || Nintendo Support]</ref> Reportedly, the NPC in Café Action! who unlocks new captions daily would become stuck on the caption "''Thanks for lovin' me, everybody!''" and stop unlocking new ones.<ref>[http://www.gamefaqs.com/boards/696959-pokemon-x/67660860 Possible bug with NPC in Cafe Action - Pokemon X Message Board for 3DS - GameFAQs]</ref> This man has a list of captions he can grant and starts at a random place in his list. Since the problematic caption is the last one in his list, the game likely neglected to roll over to the start of his list upon reaching the end to continue granting any remaining captions.
Occasionally, the player would be unable to unlock specific [[Trainer PR Video]] captions, despite meeting the requirements to unlock the captions.<ref>[http://en-americas-support.nintendo.com/app/answers/detail/a_id/1061 How to Update Pokémon X and Pokémon Y || Nintendo Support]</ref> Reportedly, the NPC in Café Action! who unlocks new captions daily would become stuck on the caption "''Thanks for lovin' me, everybody!''" and stop unlocking new ones.<ref>[http://www.gamefaqs.com/boards/696959-pokemon-x/67660860 Possible bug with NPC in Cafe Action - Pokemon X Message Board for 3DS - GameFAQs]</ref> This man has a list of captions he can grant and starts at a random place in his list. Since the problematic caption is the last one in his list, the game likely neglected to roll over to the start of his list upon reaching the end to continue granting any remaining captions.


====Wonder Trade evolution learnset glitch====
===Wonder Trade evolution learnset glitch===
If a {{OBP|Pokémon|species}} {{DL|Methods of evolution|Evolution via trading|evolves by trading}} during [[Wonder Trade]] and learns a new [[move]], both the new move and the old move will disappear.<ref>[http://www.kpopstarz.com/articles/46033/20131019/pokemon-x-and-y.htm Pokemon X And Y Glitch: 'Pokemon Albino' Found, Nintendo And Game Freak Allegedly Working On Patch To Resolve Multiple Errors | KpopStarz]</ref>
If a {{OBP|Pokémon|species}} {{DL|Methods of evolution|Evolution via trading|evolves by trading}} during [[Wonder Trade]] and learns a new [[move]], both the new move and the old move will disappear.<ref>[http://www.kpopstarz.com/articles/46033/20131019/pokemon-x-and-y.htm Pokemon X And Y Glitch: 'Pokemon Albino' Found, Nintendo And Game Freak Allegedly Working On Patch To Resolve Multiple Errors | KpopStarz]</ref>


On December 12, 2013, the Version 1.2 {{wp|Patch (computing)|patch}} was released, which fixes the glitch. This patch is required to use all online features, including Wonder Trade.
On December 12, 2013, the Version 1.2 {{wp|Patch (computing)|patch}} was released, which fixes the glitch. This patch is required to use all online features, including Wonder Trade.


===Version 1.0 only===
==Pokémon X and Y (Version 1.0 only)==
====Lumiose City save glitch====
===Lumiose City save glitch===
{{main|Lumiose City save glitch}}
{{main|Lumiose City save glitch}}
[[File:Lumiose City Save Glitch Map.png|thumb|250px|right|The map released by [[Nintendo]].]]
[[File:Lumiose City Save Glitch Map.png|thumb|250px|right|The map released by [[Nintendo]].]]
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On October 25, 2013, the Version 1.1 {{wp|Patch (computing)|patch}} was released, which fixes the issue even if the game has been afflicted by it. The patch also fixes the [[:#GTS filter error|GTS filter error]]. If the player doesn't have internet access to download the update, pressing the home button multiple times after selecting to resume the game can solve this problem, but it must be before the Lumiose City music is heard.
On October 25, 2013, the Version 1.1 {{wp|Patch (computing)|patch}} was released, which fixes the issue even if the game has been afflicted by it. The patch also fixes the [[:#GTS filter error|GTS filter error]]. If the player doesn't have internet access to download the update, pressing the home button multiple times after selecting to resume the game can solve this problem, but it must be before the Lumiose City music is heard.


====GTS filter error====
===GTS filter error===
{{GlitchResearch|Do other filters cause communication errors?}}
{{GlitchResearch|Do other filters cause communication errors?}}
In the [[Global Trade System]], after seeking a {{OBP|Pokémon|species}}, it is possible to use a filter to narrow the results down to {{pkmn|Trainer}}s seeking for Pokémon that the {{player}} owns. Trying to initiate the [[trade]] can cause a communication error where the game will display the "''A communication error has occurred. Press the <sc>Power</sc> button, and end the game''" message, forcing a {{wp|Shutdown (computing)|shutdown}}.
In the [[Global Trade System]], after seeking a {{OBP|Pokémon|species}}, it is possible to use a filter to narrow the results down to {{pkmn|Trainer}}s seeking for Pokémon that the {{player}} owns. Trying to initiate the [[trade]] can cause a communication error where the game will display the "''A communication error has occurred. Press the <sc>Power</sc> button, and end the game''" message, forcing a {{wp|Shutdown (computing)|shutdown}}.
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{{youtubevid|V9IMEcrsSCQ|channel/UCainp4gu8AdliDIjLTegvTg|name=Draco7876|orange}}
{{youtubevid|V9IMEcrsSCQ|channel/UCainp4gu8AdliDIjLTegvTg|name=Draco7876|orange}}


==Omega Ruby and Alpha Sapphire==
==Pokémon Omega Ruby and Alpha Sapphire (all versions)==
===All versions===
===Battle Resort Move Tutor glitch===
====Battle Resort Move Tutor glitch====
At the [[Battle Resort]], when teaching a Pokémon a [[Move Tutor]] move, if the player chooses to replace a move, but then cancels when the Move Tutor asks "You're cool with having it forget <move>?", the message "<move> did not learn <tutor-move>!" will be displayed, replacing the Pokémon's name with the name of its move.
At the [[Battle Resort]], when teaching a Pokémon a [[Move Tutor]] move, if the player chooses to replace a move, but then cancels when the Move Tutor asks "You're cool with having it forget <move>?", the message "<move> did not learn <tutor-move>!" will be displayed, replacing the Pokémon's name with the name of its move.


{{youtubevid|EgS2nZB4FpI|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Yellow}}
{{youtubevid|EgS2nZB4FpI|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Yellow}}


====Day-Care Lad glitch====
===Day-Care Lad glitch===
At the [[Battle Resort]], when breeding two Pokémon, if the player comes from the Day Care Annex while an {{pkmn|Egg}} is available, then the Day-Care Lad will still face the Annex as if no Egg is available.  Additionally, this will occur if the player is between the bottom of the steps on the east side and the boundary marked by the rightmost puddle in the Annex.  Surfing around these spots will cause the Day-Care Lad to still face the Annex.
At the [[Battle Resort]], when breeding two Pokémon, if the player comes from the Day Care Annex while an {{pkmn|Egg}} is available, then the Day-Care Lad will still face the Annex as if no Egg is available.  Additionally, this will occur if the player is between the bottom of the steps on the east side and the boundary marked by the rightmost puddle in the Annex.  Surfing around these spots will cause the Day-Care Lad to still face the Annex.


====Disappearing bike glitch====
===Disappearing bike glitch===
During the [[Delta Episode]], when the player is in [[Granite Cave]] with [[Zinnia]] and [[Aster]], if the player speaks to Aster while riding a [[Bicycle|bike]], the bike will disappear and the player will crouch to speak to Aster, as if the player had walked up to Aster without the bike. When the player finishes speaking to Aster, they will stand back up still without the bike. If the player makes another action thereafter, including opening the menu with X, the quick item access menu with Y, moving or getting the introduction text for [[BuzzNav]] the bike will reappear.
During the [[Delta Episode]], when the player is in [[Granite Cave]] with [[Zinnia]] and [[Aster]], if the player speaks to Aster while riding a [[Bicycle|bike]], the bike will disappear and the player will crouch to speak to Aster, as if the player had walked up to Aster without the bike. When the player finishes speaking to Aster, they will stand back up still without the bike. If the player makes another action thereafter, including opening the menu with X, the quick item access menu with Y, moving or getting the introduction text for [[BuzzNav]] the bike will reappear.


{{youtubevid|x4bCt_tpsMU|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Omega Ruby}}
{{youtubevid|x4bCt_tpsMU|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Omega Ruby}}


====Evolving Wailmer Surf glitch====
===Evolving Wailmer Surf glitch===
If a Surfing Wailmer evolves due to experience gained from catching or defeating a Pokémon encountered by use of a Rod, the game will freeze on a black screen, but the route music will continue playing and the player can perform a [[soft reset]]. This may be due to the change in the Surfing model.
If a Surfing Wailmer evolves due to experience gained from catching or defeating a Pokémon encountered by use of a Rod, the game will freeze on a black screen, but the route music will continue playing and the player can perform a [[soft reset]]. This may be due to the change in the Surfing model.


{{youtubevid|IEjX7udmnNo|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Blue}}
{{youtubevid|IEjX7udmnNo|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|Blue}}


====Hiker TM70 Flash oversight====
===Hiker TM70 Flash oversight===
If the language is set to German, the Hiker that gives the player {{TM|70|Flash}} will say that it is the German equivalent of an HM, VM 70, instead of TM 70.
If the language is set to German, the Hiker that gives the player {{TM|70|Flash}} will say that it is the German equivalent of an HM, VM 70, instead of TM 70.


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{{youtubevid|_DYsCWXI56Q|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|Rock}}
{{youtubevid|_DYsCWXI56Q|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|Rock}}


====Hoopa Unbound horde crash====
===Lilycove load game softlock===
{{GlitchResearch|Is the sandstorm optional?}}
Although only possible by [[cheating]], if the player sends out a {{p|Hoopa}} Unbound against a [[Horde Encounter|horde]] of [[wild Pokémon|wild]] Hoopa Unbound during a [[sandstorm (weather condition)|sandstorm]], the game will crash.
 
{{youtubevid|SLTtYTzVOPw|channel/UCEX9DvLxO2MPkvE1_O_mo0Q|name=PokeTips|Psychic|Dark}}
(glitch starts at 8:03)
====Lilycove load game softlock====
{{GlitchResearch|Does this occur if the game is saved anywhere else?}}
{{GlitchResearch|Does this occur if the game is saved anywhere else?}}
On occasion, the game will freeze if the player loads a save file after saving directly adjacent to the doors of the [[Lilycove Department Store]], similarly to the Lumiose City softlock in Pokémon X and Y; unlike the latter glitch, the player can continue playing the game normally by hard-resetting the game and reloading the save file.
On occasion, the game will freeze if the player loads a save file after saving directly adjacent to the doors of the [[Lilycove Department Store]], similarly to the Lumiose City softlock in Pokémon X and Y; unlike the latter glitch, the player can continue playing the game normally by hard-resetting the game and reloading the save file.


====Route 112 Hiker moving glitch====
===Route 112 Hiker moving glitch===
{{GlitchResearch|Checking following locations for trainers, that are floating (water) or not moving anymore/disappearing (land). Water: Route 126, Swimmer north when dive up/down. Land: Mauville City, east and west girl, when driving with the bike fast up and down can disappear.}}
{{GlitchResearch|Checking following locations for trainers, that are floating (water) or not moving anymore/disappearing (land). Water: Route 126, Swimmer north when dive up/down. Land: Mauville City, east and west girl, when driving with the bike fast up and down can disappear.}}
If the player stands at a specific spot outside of the Cable Car on Route 112, it is possible that the Hiker on the left side of the area will walk into an invisible wall. If the menu is opened, the Hiker will stop moving completely, even if the menu is then closed.  Should the player move from the tile that they are on, the Hiker will resume walking.
If the player stands at a specific spot outside of the Cable Car on Route 112, it is possible that the Hiker on the left side of the area will walk into an invisible wall. If the menu is opened, the Hiker will stop moving completely, even if the menu is then closed.  Should the player move from the tile that they are on, the Hiker will resume walking.
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{{youtubevid|ZjDoO5NNwlc|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|Rock}}
{{youtubevid|ZjDoO5NNwlc|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|Rock}}


====Route 119 Trainer Rematch glitch====
===Route 119 Trainer Rematch glitch===
Route 119 is split into two sections, a southern section containing the area just a bit to the north of the longer bridge on the route and a northern section containing the area from the first patch of tall grass past the bridge to the rest of the route. <!--Really, this needs to be rewritten as this makes only a bit of sense without a map or watching the video.-->  If the player crosses over several times in quick succession from the southern section to the northern section or vice versa, it is possible for Trainers to want to have a [[rematch]] without changing to a different route.
Route 119 is split into two sections, a southern section containing the area just a bit to the north of the longer bridge on the route and a northern section containing the area from the first patch of tall grass past the bridge to the rest of the route. <!--Really, this needs to be rewritten as this makes only a bit of sense without a map or watching the video.-->  If the player crosses over several times in quick succession from the southern section to the northern section or vice versa, it is possible for Trainers to want to have a [[rematch]] without changing to a different route.


{{youtubevid|ZjDoO5NNwlc|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|Rock}}
{{youtubevid|ZjDoO5NNwlc|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|Rock}}


====Primal Reversion Zoroark glitch====
==Pokémon Omega Ruby and Alpha Sapphire (Version 1.0 and 1.1)==
In a [[Double Battle]], if a {{p|Zoroark}} is sent out as one of the first two Pokémon, its {{a|Illusion}} will transform it into the Pokémon in the party's final slot, and if this Pokémon is {{p|Groudon}} or {{p|Kyogre}}, the Zoroark will transform into the standard form Groudon or Kyogre as normal. However, if the Zoroark's Illusion is still active when the real Groudon or Kyogre comes out, and the Groudon or Kyogre undergoes [[Primal Reversion]] upon appearing, both players' targeting menus will display the Primal Reversion's menu sprite for both the actual Groudon or Kyogre and the disguised Zoroark, which will still be in the guise of the ordinary Groudon or Kyogre.
===Hall of Fame freeze===
 
{{youtubevid|_g2wD53odOM|channel/UCygzs1A-1EFESFgk0Rqph5w|name=pokemontutorialTV|Rock}}
 
====Fainting Status glitch====
If a Pokémon uses a damaging move that has a chance to inflict a [[status condition]] and the move faints the opposing Pokémon, if a status was to be inflicted, the animation for that status will appear for several frames before disappearing.
 
===Version 1.0 and 1.1 only===
====Hall of Fame freeze====
Prior to the 1.2 update, the game would sometimes freeze before transitioning to the end video after the [[Hall of Fame]], potentially causing the player to lose his or her progress in the [[Pokémon League]].<ref>[http://www.idigitaltimes.com/pok%C3%A9mon-omega-ruby-and-alpha-sapphire-upcoming-v12-update-download-will-solve-most-397608/ Pokémon Omega Ruby And Alpha Sapphire: Upcoming v1.2 Update Download Will Solve The Most Inconvenient Glitch Yet]</ref>
Prior to the 1.2 update, the game would sometimes freeze before transitioning to the end video after the [[Hall of Fame]], potentially causing the player to lose his or her progress in the [[Pokémon League]].<ref>[http://www.idigitaltimes.com/pok%C3%A9mon-omega-ruby-and-alpha-sapphire-upcoming-v12-update-download-will-solve-most-397608/ Pokémon Omega Ruby And Alpha Sapphire: Upcoming v1.2 Update Download Will Solve The Most Inconvenient Glitch Yet]</ref>


==In all games==
==Pokémon X, Y, Omega Ruby, and Alpha Sapphire (all versions)==
===Baton Pass Own Tempo glitch===
If a Pokémon with {{a|Own Tempo}} is confused due to obtaining it from {{m|Baton Pass}}, it will not be cured of confusion until after a Pokémon takes its turn (uses a move, switches out, etc.).
 
This glitch is present in the [[core series]] [[Generation]] {{gen|V}}, {{gen|VI}}, {{gen|VII}}, and {{gen|VIII}} games.
 
===Charge Beam additional effect chance glitch===
{{main|Charge Beam additional effect chance glitch}}
If the user has {{a|Serene Grace}} and uses {{m|Charge Beam}} while its side is under the effect of the rainbow from the combination of {{m|Fire Pledge}} and {{m|Water Pledge}}, the additional effect chance for Charge Beam will overflow and become 24%.<ref>[https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-9076566 Post by Sasa to Sword & Shield Battle Mechanics Research on Smogon Forums]</ref>
 
This glitch is present in the [[core series]] [[Generation]] {{gen|V}}, {{gen|VI}}, {{gen|VII}}, and {{gen|VIII}} games.
 
{{YouTubeVid|LG0aFuU_ilc|channel/UC4G6pPuFGGK0qf6c6RrSBTA|name=パデック|normal|electric}}
 
===Choice item lock glitch===
{{main|Choice item lock glitch}}
If a Pokémon is already locked into a move due to a Choice item (the [[Choice Band]], [[Choice Specs]], or [[Choice Scarf]]), if the held Choice item is removed while the effect of the Pokémon's held item is negated (by {{a|Klutz}}, {{m|Embargo}}, or {{m|Magic Room}}), the Pokémon will remain locked into the move.
 
When the Pokémon's held item regains its effect (e.g. Magic Room wears off), as long as the Pokémon has a held item—regardless of what the held item is—the Pokémon cannot select moves other than the one it is locked into; if it attempts to select another move, the message "The <HELD ITEM> only allows the use of <MOVE>!" will be displayed.
 
===Confusion item activation glitch===
If a Pokémon hurts itself in {{status|confusion}}, items that activate when its {{stat|HP}} drops below a specific threshold will not activate. These items instead activate after the next time it loses HP (other than by hurting itself in confusion). Affected items include the [[Sitrus Berry]], [[Figy Berry]], [[Liechi Berry]], and [[Berry Juice]].
 
For example, if a Pokémon holding a [[Berry Juice]] hurts itself in confusion so that its HP drops below 50% of its maximum HP, its held Berry Juice will not be activated.
 
This glitch is present in the [[core series]] [[Generation]] {{gen|V}}, {{gen|VI}}, and {{gen|VII}} games.
 
{{youtubevid|gL3HtVm2bYI|DaWoblefet|Berries}}
 
===Friendship Evolution glitch===
===Friendship Evolution glitch===
[[Generation VI]] introduced the mechanic where trading a Pokémon back to its [[Original Trainer]] would regain its original [[friendship]]; as a result, Pokémon keep track of two friendship values at all times as well as a flag for which one to use.
[[Generation VI]] introduced the mechanic where trading a Pokémon back to its [[Original Trainer]] would regain its original [[friendship]]; as a result, Pokémon keep track of two friendship values at all times as well as a flag for which one to use.
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{{youtubevid|haia54lTJcI|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|kalos}}
{{youtubevid|haia54lTJcI|channel/UCZz2ixp-5T6VeAPtAMQ5v5Q|name=ChickasaurusGL|kalos}}


===Level display glitch===
====By a move with a semi-invulnerable turn====
If the player's Pokémon gains a [[level]] during the semi-invulnerable turn of a move with a [[semi-invulnerable turn]] ({{m|Fly}}, {{m|Dig}}, {{m|Dive}}, {{m|Bounce}}, {{m|Phantom Force}}, {{m|Shadow Force}}, or {{m|Sky Drop}}), the level on the screen will not update until its HP bar is hidden.
{{youtubevid|e3k4VaPDUmc|channel/UCfPigxmrYQYqDwTsKxlaBXg|name=DaWoblefet|flying}}
====By Volt Switch/U-turn====
[[File:Volt Switch glitch.png|240px|thumb|The level shown wrong in the main screen]]
This glitch happens when the player's Pokémon defeats an opposing Pokémon by using {{m|Volt Switch}} or {{m|U-turn}} but does not end the battle (a [[Trainer battle]] or a [[Horde Encounter]] where the Pokémon defeated is not the last Pokémon), and then levels up. When the user of Volt Switch or U-turn is [[recall|called back]], the level shown in the main screen will not be updated to the new level and HP, while the lower screen will display the correct level and HP.
{{YouTubeVid|gCJ_FCzXGnU|UCGem9_-WFL4gBAL02NVYdKw|name=Keyacom|electric|bug}}


===Pokémon-Amie reaction glitch===
===Pokémon-Amie reaction glitch===
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===Pokémon-Amie sprite glitch===
===Pokémon-Amie sprite glitch===
When the player is stationary and the active Pokémon-Amie Pokémon has not been tapped, the Pokémon is completely stationary and in a neutral position. When the player selects the active Pokémon, however, its sprite will rock back and forth. If the player opens the switch screen, the Pokémon's sprite will freeze, and, if the player then exits the switch screen without changing the active Pokémon, the Pokémon will be in an unselected state but (depending on the position it froze in) may be in a non-neutral position. Tapping the Pokémon or moving will reset the Pokémon's sprite.
When the player is stationary and the active Pokémon-Amie Pokémon has not been tapped, the Pokémon is completely stationary and in a neutral position. When the player selects the active Pokémon, however, its sprite will rock back and forth. If the player opens the switch screen, the Pokémon's sprite will freeze, and, if the player then exits the switch screen without changing the active Pokémon, the Pokémon will be in an unselected state but (depending on the position it froze in) may be in a non-neutral position. Tapping the Pokémon or moving will reset the Pokémon's sprite.
====Sky Drop invisible Pokémon glitch====
If Battle Effects are turned off, if a Pokémon using {{m|Sky Drop}} faints or is switched out upon inflicting damage, the target of Sky Drop will become invisible. This can be caused by the user's held [[Life Orb]], the target's held [[Rocky Helmet]] or [[Red Card]], or the target's {{a|Rough Skin}} or {{a|Iron Barbs}} Ability.
This effect lasts until the Pokémon which is affected faints or is switched out. Even if a Pokémon changes [[List of Pokémon with form differences|form]] or {{m|transform}}s, it remains invisible. This glitch cannot occur during link battles, which automatically enable the Battle Effects.
===Symbiosis Eject Button glitch===
{{main|Symbiosis Eject Button glitch}}
If an [[Eject Button]] is consumed and {{a|Symbiosis}} activates and transfers an item to the Pokémon that held the Eject Button, when that Pokémon is switched in again, its item's effect may be applied twice until it is switched out again.
===Toxic sure-hit glitch===
{{main|Toxic sure-hit glitch}}
If a {{type|Poison}} Pokémon uses {{m|Toxic}}, any subsequent moves that Pokémon uses in the same turn (possible by using Toxic via {{a|Magic Bounce}}) will always hit including when the target is in a [[semi-invulnerable turn]]. This glitch also exists in [[Generation VII]] and [[Generation VIII|VIII]].
===Trick Room oversight===
If a Pokémon has an effective speed greater than 1809, it will ignore the effects of {{m|Trick Room}}, and act before slower Pokémon. This glitch also exists in [[Generation V]], [[Generation VII|VII]] and [[Generation VIII|VIII]].
===Type-changing Curse glitch===
In a [[Double Battle]], if the user is not already {{type|Ghost}} and becomes Ghost-type before executing {{m|Curse}} (due to {{a|Color Change}} or {{m|Trick-or-Treat}}), Curse will now target the user's ally if the user is on the right side (from its Trainer's perspective), or a random opponent if the user is on the left side (from its Trainer's perspective).
In a [[Triple Battle]], if the user is not already Ghost-type and becomes Ghost-type before executing Curse (due to Color Change or Trick-or-Treat), Curse will now target a random adjacent opponent.
If the user is not already Ghost-type and becomes Ghost-type due to {{a|Protean}} upon executing Curse, the user will use the Ghost-type Curse on itself (regardless of {{m|Follow Me}} or {{m|Rage Powder}}); this cannot be blocked by {{m|Crafty Shield}}.
{{youtubevid|B8tI72fHBYU|channel/UClrB57UsYgwXS1iPXaPr-fA|ghost|name=Sleepy Jirachi}}
===White Herb Contrary O-Power oversight===
If a Pokémon with {{a|Contrary}} holding a [[White Herb]] has one of its stats lowered due to an [[O-Power]], it will not consume its held White Herb and restore its stats until after a Pokémon takes its turn (uses a move, etc.).


==References==
==References==