Escalation battle: Difference between revisions

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===Angry skips===
===Angry skips===
[[File:Shuffle escalation angry.png|thumb|right|An escalation battle in the angry state.]]
From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all escalation battles. With this feature, when an escalation battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 (later, 3-15 for {{p|Mew}}) for 10 minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages may be designated as impossible to skip, usually including boss or Coin stages.
From version 1.3 (3DS)/1.6 (Mobile) onwards, the "angry" feature was introduced to all escalation battles. With this feature, when an escalation battle stage is cleared, the featured Pokémon has a chance to become angry, temporarily increasing the stage level by 3-5 (later, 3-15 for {{p|Mew}}) for 10 minutes. If the stage is started within this timeframe and cleared, the anger will subside and the Stage Level will increase to the new value, skipping several levels. However, if the timer runs out before starting the stage or the stage is failed, the anger will subside and the Stage Level reverts back to what its value would be without the anger bonus. If a reward stage would be skipped due to this, the reward will still be given if the later stage is cleared. However, certain stages may be designated as impossible to skip, usually including boss or Coin stages.