Mega Evolution (GO): Difference between revisions

→‎Effects: organizing section, adding clarifications
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==Effects==
==Effects==
Mega Evolution and Primal Reversion temporarily boosts the Attack and Defense base stats of a Pokémon, with some forms having different [[type]]s. Activating Mega Evolution and Primal Reversion will restore a [[fainting|fainted]] or damaged Pokémon to max HP. Mega Evolution and Primal Reversion can be used in all types of battles, except most formats of the [[GO Battle League]].  
Mega Evolution and Primal Reversion grant a variety of [[type]]-specific bonuses for an eight-hour period of time, with some having different [[type]]s from their base forms. Activating Mega Evolution or Primal Reversion will restore a [[fainting|fainted]] or damaged Pokémon to full HP.


Mega Evolution and Primal Reversion both grant bonuses to types that are related to that transformation.
* For Mega Evolution, type bonuses match the Mega-Evolved Pokémon's types
** For Mega Evolution, type bonuses are applied to the Mega-evolved Pokémon's types
* For Primal Reversion and Mega Rayquaza, type bonuses match their associated {{GO|weather}} conditions:
** For Primal Kyogre, these bonuses are applied are to {{t|Bug}}, {{t|Water}}, and {{t|Electric}} types, the same types boosted by Rainy weather.
** For Primal Kyogre, these bonuses are applied are to {{t|Bug}}, {{t|Water}}, and {{t|Electric}} types, the same types boosted by Rainy weather.
** For Primal Groudon, these bonuses are applied are to {{t|Ground}}, {{t|Fire}}, and {{t|Grass}} types, the same types boosted by Sunny weather.
** For Primal Groudon, these bonuses are applied are to {{t|Ground}}, {{t|Fire}}, and {{t|Grass}} types, the same types boosted by Sunny weather.
** For Mega Rayquaza, these bonuses are applied to {{t|Flying}}, {{t|Dragon}}, and {{t|Psychic}} types, the same types boosted by Windy weather.
** For Mega Rayquaza, these bonuses are applied to {{t|Flying}}, {{t|Dragon}}, and {{t|Psychic}} types, the same types boosted by Windy weather.
===In battle===
Mega Evolution and Primal Reversion temporarily boost the [[Stat (GO)|base stats]] of a Pokémon. They can be used in all types of battles, except most formats of the [[GO Battle League]].


When used in {{GO|Gym}} and {{GO|Raid Battle}}s, Mega Evolution and Primal Reversion provides special damage bonuses to all allies:
When used in {{GO|Gym}} and {{GO|Raid Battle}}s, Mega Evolution and Primal Reversion provides special damage bonuses to all allies:
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* ×1.1 damage increase for all other ally Pokémon's moves
* ×1.1 damage increase for all other ally Pokémon's moves


For Mega Evolution, including Mega Rayquaza, the Mega-Evolved Pokémon must be present on the battlefield for the damage bonuses to be active. For Primal Reversion, the Primal form only needs to be present in the party; the damage bonuses are active even if the Primal form Pokémon is never sent out, or is fainted and unable to battle.<ref>[https://www.reddit.com/r/TheSilphRoad/comments/11mp7dr/primal_boost_remains_active_even_though_the/ Primal Boost remains active even though The Primal Reversion Pokemon is NOT in battle]</ref>  
Mega Evolution typically requires the Mega-Evolved Pokémon to be present on the battlefield for the damage bonuses to be active. For Primal Reversion and Mega Rayquaza, they only need to be present within the party that has any member on the battlefield; the damage bonuses are active even if the transformed Pokémon is never sent out or has fainted.<ref>[https://www.reddit.com/r/TheSilphRoad/comments/11mp7dr/primal_boost_remains_active_even_though_the/ Primal Boost remains active even though The Primal Reversion Pokemon is NOT in battle]</ref>  
 
Multiple players can use Mega Evolution or Primal Reversion in the same battle, but the damage bonuses will not stack. Each attack only will receive the highest applicable damage bonus.


Multiple players can use Mega Evolution or Primal Reversion in the same battle, but the damage bonuses will not stack. Each attack will receive only the highest applicable damage bonus.
Note that the damage bonus is not applied to the user or, for Primal Reversion and Mega Rayquaza, its own party. However, if multiple players use Mega Evolution or Primal Reversion, they can boost each other.


===Catching Pokémon===
Outside of battle, special bonuses are applied for catching Pokémon that have at least one of the Mega Evolution's or Primal Reversion's boosted types:
Outside of battle, special bonuses are applied for catching Pokémon that have at least one of the Mega Evolution's or Primal Reversion's boosted types:
* Bonus {{OBP|Candy|GO}} from catching (also applied to any Pokémon caught from a raid)
* Bonus {{OBP|Candy|GO}}  
* Increased chance of Candy XL from catching (unlocked at High level)
** This bonus also applies to any Pokémon caught from a raid, regardless of type
** The chance increase is a flat rate, depending on Mega Level, added to success rate of each weighted coin toss for a Candy XL.
* Increased chance of Candy XL (unlocked at High level)
* Bonus XP from catching (unlocked at High level)
** This is a flat rate, depending on Mega Level, added to the success rate for each possible Candy XL.
* Bonus XP (unlocked at High level)


Once a Pokémon's Mega Evolution or Primal Reversion is registered to the [[Pokédex]], walking any [[Buddy Pokémon]] that belongs to its evolutionary family will also yield its respective Mega Energy or Primal Energy whenever it finds {{OBP|Candy|GO}} (at 5 Energy per km). Energy can be found this way regardless of whether there is a Mega Evolution or Primal Reversion active.
===Walking a Buddy Pokémon===
Once a Pokémon's Mega Evolution or Primal Reversion is registered to the [[Pokédex]], walking any [[Buddy Pokémon]] from its evolutionary family will also yield its respective Mega Energy or Primal Energy whenever it finds {{OBP|Candy|GO}} (at 5 Energy per km). Energy can be found this way regardless of whether there is a Mega Evolution or Primal Reversion active.


==Level==
==Level==