Pokémon controversy: Difference between revisions

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→‎Gambling: Relink Coin (Game Corner), replaced: coin → {{OBP|Coin|Game Corner}}
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===Gambling===
===Gambling===
[[File:HGSS Goldenrod Game Corner.png|thumb|right|The Goldenrod Game Corner in Western HeartGold and SoulSilver]]
[[File:HGSS Goldenrod Game Corner.png|thumb|right|The Goldenrod Game Corner in Western HeartGold and SoulSilver]]
Over the years, there has been a growing distaste towards gambling and the exposure of it to minors. Due to the unpredictable “risk-it-all” nature of the activity and the high impressionability of youths, more and more people have voiced their opposition towards allowing minors to partake in gambling and/or gambling-esque activities, with simulated gambling in video games falling under particular scrutiny. As a result, the Pan-European Game Information ({{wp|PEGI}}) organization implemented stricter guidelines that limited simulated gambling first to older-skewing video games, starting in 2009, then eventually to adult-oriented games, starting in 2020<ref>[https://gameworldobserver.com/2021/09/01/new-pegi-rating-criteria-labels-all-games-that-teach-or-encourage-gambling-18 New PEGI rating criteria labels all games that teach or encourage gambling 18+ | Game World Observer]</ref>, and all games released in Europe featuring simulated gambling mechanics have been rated accordingly. While such restrictions are absent in other territories, many nations (the United States in particular) perceive gambling mechanics in video games as socially unacceptable, leading to the ''Pokémon'' games slowly phasing the concept out from [[Generation III]] onwards.
Over the years, there has been a growing distaste towards gambling and the exposure of it to minors. Due to the unpredictable “risk-it-all” nature of the activity and the high impressionability of youths, more and more people have voiced their opposition towards allowing minors to partake in gambling and/or gambling-esque activities, with simulated gambling in video games falling under particular scrutiny. As a result, the Pan-European Game Information ({{wp|PEGI}}) organization implemented stricter guidelines that limited simulated gambling first to older-skewing video games, starting in 2009, then eventually to adult-oriented games, starting in 2020,<ref>[https://gameworldobserver.com/2021/09/01/new-pegi-rating-criteria-labels-all-games-that-teach-or-encourage-gambling-18 New PEGI rating criteria labels all games that teach or encourage gambling 18+ | Game World Observer]</ref> and all games released in Europe featuring simulated gambling mechanics have been rated accordingly. While such restrictions are absent in other territories, many nations (the United States in particular) perceive gambling mechanics in video games as socially unacceptable, leading to the ''Pokémon'' games slowly phasing the concept out from [[Generation III]] onwards.


English releases of {{game|FireRed and LeafGreen|s}} renamed the Gambler Trainer class to '''{{tc|PI|Gamer}}''' and removed gambling references from their dialogue. The English versions of the [[Generation IV]] games renamed Gamblers once more but to '''{{wp|Private investigator|PI}}'''s instead; however, the references to gambling were kept.
English releases of {{game|FireRed and LeafGreen|s}} renamed the Gambler Trainer class to '''{{tc|PI|Gamer}}''' and removed gambling references from their dialogue. The English versions of the [[Generation IV]] games renamed Gamblers once more but to '''{{wp|Private investigator|PI}}'''s instead; however, the references to gambling were kept.
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In South Korea, the releases of {{game2|Diamond|Pearl|Platinum}} replaced the [[slot machine]]s in the [[Veilstone Game Corner]] with non-playable [[Slot machine#Korean Diamond, Pearl, and Platinum / European Platinum|game machines]]. These changes were later copied to the releases of Pokémon Platinum in Europe as a result of changes in the classification standards at {{wp|Pan European Game Information|PEGI}}.<ref>[http://www.gamesradar.com/european-pokemon-platinums-missing-game-corner-explained/ European Pokemon Platinum's missing Game Corner explained | GamesRadar] ([https://archive.today/mRcAt archived copy])</ref> This change has been greatly criticized by European players, who felt that it completely defeated the purpose and concept of the Game Corner.
In South Korea, the releases of {{game2|Diamond|Pearl|Platinum}} replaced the [[slot machine]]s in the [[Veilstone Game Corner]] with non-playable [[Slot machine#Korean Diamond, Pearl, and Platinum / European Platinum|game machines]]. These changes were later copied to the releases of Pokémon Platinum in Europe as a result of changes in the classification standards at {{wp|Pan European Game Information|PEGI}}.<ref>[http://www.gamesradar.com/european-pokemon-platinums-missing-game-corner-explained/ European Pokemon Platinum's missing Game Corner explained | GamesRadar] ([https://archive.today/mRcAt archived copy])</ref> This change has been greatly criticized by European players, who felt that it completely defeated the purpose and concept of the Game Corner.


All non-Japanese releases of {{game|HeartGold and SoulSilver|s}} replace the slot machines of the two Game Corners in [[Goldenrod City]] and [[Celadon City]] with a new game called [[Voltorb Flip]]. In this minigame, [[coin]]s are not wagered against a win or a loss but instead given out for completing a level. While many people find the game to be entertaining, the change removed the ability to buy coins, making Voltorb Flip the only way to obtain them.
All non-Japanese releases of {{game|HeartGold and SoulSilver|s}} replace the slot machines of the two Game Corners in [[Goldenrod City]] and [[Celadon City]] with a new game called [[Voltorb Flip]]. In this minigame, {{OBP|Coin|Game Corner}}s are not wagered against a win or a loss but instead given out for completing a level. While many people find the game to be entertaining, the change removed the ability to buy coins, making Voltorb Flip the only way to obtain them.


With one exception, all [[core series]] games since {{game|Black and White|s}} have not featured a Game Corner, remakes included. In {{g|Omega Ruby and Alpha Sapphire}}, the [[Mauville Game Corner]] has been closed down; the owner will instead provide the player with three dolls, originally obtained from an NPC inside the Game Corner. In {{LGPE}}, the [[Celadon Game Corner]] remains, due to its importance as the location of the [[Team Rocket Hideout]], but the slot machines have been replaced with non-playable arcade machines referencing other Pokémon games. In {{g|Brilliant Diamond and Shining Pearl}}, the [[Veilstone Game Corner]] was removed, and is replaced by the Metronome Style Shop, a clothing store that serves as a means for the player character to change outfits and hairstyles; though, a remix of the Veilstone Game Corner’s background music plays in the Style Shop.
With one exception, all [[core series]] games since {{game|Black and White|s}} have not featured a Game Corner, remakes included. In {{g|Omega Ruby and Alpha Sapphire}}, the [[Mauville Game Corner]] has been closed down; the owner will instead provide the player with three dolls, originally obtained from an NPC inside the Game Corner. In {{LGPE}}, the [[Celadon Game Corner]] remains, due to its importance as the location of the [[Team Rocket Hideout]], but the slot machines have been replaced with non-playable arcade machines referencing other Pokémon games. In {{g|Brilliant Diamond and Shining Pearl}}, the [[Veilstone Game Corner]] was removed, and is replaced by the Metronome Style Shop, a clothing store that serves as a means for the player character to change outfits and hairstyles; though, a remix of the Veilstone Game Corner’s background music plays in the Style Shop.