Sacred Fire (move): Difference between revisions

(→‎Generation IX onwards: misleading/speculation. there's no "onwards" generation (yet), and this may sound like it implies A) there will be, and B) the move will remain the same)
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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Sacred Fire is a move with 20 base power, 88% accuracy, and 10 PP. It damages an enemy in front of the user, and might possibly inflict a burn on them.  
Sacred Fire deals damage may leave the target with a {{DL|Status condition (Mystery Dungeon)|burn}}.  


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], the move can now thaw out frozen targets, damaging them in process.
{{Template:MDMoveheader|type=fire}}
 
{{Template:MDMoveRow|game=RB|pow=20|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}}
In [[Pokémon Mystery Dungeon: Explorers of Sky]], the base power is raised to 50.
{{Template:MDMoveRow|game=TD|pow=20|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=S|pow=50|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pow=50|pp=10|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=GTI|pow=40|powmax=99|pp=20|ppmax=50|acc=90%|accmax=98%|range=Entire room|target=Enemy}}
{{Template:MDMoveRow|game=SMD|pow=37|powmax=50|pp=12|ppmax=30|acc=90%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=fire|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===[[Pokémon GO]]===
===[[Pokémon GO]]===
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