15,232
edits
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==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Roar of Time inflicts damage to all enemies in the same room. If the move hits a Pokémon successfully, the user is inflicted with the {{DL|Status condition (Mystery Dungeon)|recoil}} status condition ({{DL|Status condition (Mystery Dungeon)|Paused}} prior to Gates to Infinity) for 1 turn. This status prevents the user from taking any actions. | |||
{{Template:MDMoveheader|type=dragon}} | |||
{{Template:MDMoveRow|game=TDS|pow=24|pp=4|acc=80%|range=Entire room|target=Enemy|cuts=Yes}} | |||
{{Template:MDMoveRow|game=BSL|pow=24|pp=4|acc=56%|range=Entire room|target=Enemy|cuts=Yes}} | |||
{{Template:MDMoveRow|game=SMD|pow=40|powmax=50|pp=10|ppmax=30|acc=90%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}} | |||
{{Template:MDMovefoot|type=dragon|TDS=yes|BSL=yes|SMD=yes}} | |||
===Pokémon Ranger: Shadows of Almia=== | ===Pokémon Ranger: Shadows of Almia=== |