Roar of Time (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Roar of Time is a move with 24 base power, 4 PP and 80% accuracy. The user targets all enemies in the same room. If the move hits a Pokémon successfully, the user is inflicted with {{DL|Status condition (Mystery Dungeon)|Paused}} status condition for 1-2 turns, preventing them from acting on these turns. In hallways, this move targets Pokémon up two tiles away (or one in one-tile darkness). This move is affected by {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition.
Roar of Time inflicts damage to all enemies in the same room. If the move hits a Pokémon successfully, the user is inflicted with the {{DL|Status condition (Mystery Dungeon)|recoil}} status condition ({{DL|Status condition (Mystery Dungeon)|Paused}} prior to Gates to Infinity) for 1 turn. This status prevents the user from taking any actions.
 
{{Template:MDMoveheader|type=dragon}}
{{Template:MDMoveRow|game=TDS|pow=24|pp=4|acc=80%|range=Entire room|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pow=24|pp=4|acc=56%|range=Entire room|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=SMD|pow=40|powmax=50|pp=10|ppmax=30|acc=90%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=dragon|TDS=yes|BSL=yes|SMD=yes}}


===Pokémon Ranger: Shadows of Almia===
===Pokémon Ranger: Shadows of Almia===
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