Lock-On (move): Difference between revisions

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==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team, Blue Rescue Team]], Mind Reader is a move with 12PP. The user gains {{DL|Status condition (Mystery Dungeon)|Sure Shot}} status condition for 11-12 turns, making user's moves ignore accuracy and evasion checks. This move is affected by {{m|Taunt}}.
Lock-On causes the user to gain the {{DL|Status condition (Mystery Dungeon)|Sure Shot}} status condition, making the user's moves ignore accuracy and evasion checks. This status condition lasts for 11-12{{sup/md|RB}}{{sup/md|TDS}} / 3{{sup/md|GTI}}{{sup/md|SMD}} turns.  


In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], the move's PP has been decreased to 7.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=12|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=TDS|pp=7|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=BSL|pp=7|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=GTI|pp=13|ppmax=50|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=RTDX|pow=?|powmax=?|pp=?|ppmax=?|acc=?|accmax=?|range=?|target=?|cuts=?}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


==={{g|GO}}===
==={{g|GO}}===
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