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==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | ==={{g|Mystery Dungeon series}}=== | ||
Gravity intensifies the [[dungeon status|dungeon's gravity]] which causes {{type|Flying}} Pokémon and those with {{a|Levitate}} to become grounded, losing their immunity to {{type|Ground}} moves. This effect also prevents the use of {{m|Bounce}}, {{m|Fly}}, {{m|Splash}}, {{m|Jump Kick}}, {{m|High Jump Kick}} and {{m|Magnet Rise}}, bringing Pokémon out of Fly and Bounce, and ending Magnet Rise's effect early. From [[Super Mystery Dungeon]], the floor condition now increases the accuracy of moves like in the core series games, as well as disabling {{m|Telekinesis}}, {{m|Sky Drop}} and {{m|Flying Press}}, on top of the other moves. Additionally, Pokémon with flying movement type lose it. | |||
{{Template:MDMoveheader|type=psychic}} | |||
{{Template:MDMoveRow|game=TDS|pp=10|acc=—%|range=Entire floor|target=Others}} | |||
{{Template:MDMoveRow|game=BSL|pp=10|acc=—%|range=Entire floor|target=Others}} | |||
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=40|acc=—%|range=Entire floor|target=Others}} | |||
{{Template:MDMovefoot|type=psychic|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | |||
===Description=== | ===Description=== |