14,928
edits
YoungMan16 (talk | contribs) m (→In the anime) |
|||
Line 146: | Line 146: | ||
==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
The user gains the {{DL|Status condition (Mystery Dungeon)|Charging}} status condition until the end of next turn, causing the user's next {{type|Electric}} move to have its damage doubled. The status will wear off instantly after using a move, regardless of its type. From [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], Charge also raises the user's Sp. Defense by one stage. | |||
{{Template:MDMoveheader|type=electric}} | |||
{{Template:MDMoveRow|game=RB|pp=25|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=TDS|pp=20|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=BSL|pp=20|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=GTI|pp=15|ppmax=50|acc=—%|range=User|target=User}} | |||
{{Template:MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=User|target=User}} | |||
{{Template:MDMovefoot|type=electric|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
==={{g|Rumble Rush}}=== | ==={{g|Rumble Rush}}=== |