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===Overworld=== | ===Overworld=== | ||
====Generation I==== | |||
In this generation, only a single 2-bit (4 colors) palette is seen in the overworld at a time. This color palette is shared by all features, including all houses, objects, and Pokémon seen in the overworld. The color palettes includes a blue shade for the water. | |||
When the player goes from one place to another, the overworld completely changes it color palette at once. For instance, [[Cerulean City]] appears blue, while [[Cinnabar Island]] appears red. In particular, the same color palette (index number 0x00) is applied to all [[route]]s, resulting in white or green ground, blue grass, and blue water. | |||
All human and Pokémon characters in the overworld have a color value for the transparency around them, as well as three available colors: black, white, and an additional color from the overworld. | |||
====Generation II==== | |||
In this generation, each building and character in the overworld has its own 2-bit (4 colors) palette while they can still appear together on-screen. Like before, the characters have a transparency value around them and three available colors: black, white, and an additional color depending on the character's palette. | |||
Unlike in the previous generation, the overworld does not change the color palette entirely when the player goes from one area to another. | |||
===HP bar=== | ===HP bar=== |