Reversal (move): Difference between revisions

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==Effect==
==Effect==
===Generation II===
Reversal inflicts damage. Its [[power]] is higher when the user's [[HP]] is lower.
Reversal inflicts damage. Its [[power]] is higher when the user's [[HP]] is lower.


{| class="roundy" style="background: #{{Fighting color light}}; border: 3px solid #{{Fighting color}}"
{| class="roundy" style="background: #{{Fighting color light}}; border: 3px solid #{{Fighting color}}; margin: auto"
|-
|-
! style="{{roundytl|5px}}" | HP%
! style="{{roundytl|5px}}" rowspan=2 | Power
! style="{{roundytr|5px}}" | Power
! style="{{roundytr|5px}}" colspan=2 | HP%
|-
! All other generations
! Generation IV
|- style="background:#FFF"
|- style="background:#FFF"
| 20
| HP ≥ 68.75%
| HP ≥ 68.75%
| 20
| HP ≥ 67.19%
|- style="background:#FFF"
|- style="background:#FFF"
| 40
| 35.42% ≤ HP < 68.75%
| 35.42% ≤ HP < 68.75%
| 40
| 34.38% ≤ HP < 67.19%
|- style="background:#FFF"
|- style="background:#FFF"
| 80
| 20.83% ≤ HP < 35.42%
| 20.83% ≤ HP < 35.42%
| 80
| 20.31% ≤ HP < 34.38%
|- style="background:#FFF"
|- style="background:#FFF"
| 100
| 10.42% ≤ HP < 20.83%
| 10.42% ≤ HP < 20.83%
| 100
| 9.38% ≤ HP < 20.31%
|- style="background:#FFF"
|- style="background:#FFF"
| 150
| 4.17% ≤ HP < 10.42%
| 4.17% ≤ HP < 10.42%
| 150
| 3.13% ≤ HP < 9.38%
|-
|- style="background:#FFF"
| style="background:#FFF; {{roundybl|5px}}" | HP < 4.17%
| style="{{roundybl|5px}}" | 200
| style="background:#FFF; {{roundybr|5px}}" | 200
| style="{{roundybr|5px}}" | HP < 4.17%
| style="{{roundybr|5px}}" | HP < 3.13%
|}
|}


===Generation II===
Reversal cannot cause a [[critical hit]], and its damage is not varied by a random factor during {{DL|Damage|damage calculation}}.
Reversal cannot cause a [[critical hit]], and its damage is not varied by a random factor during {{DL|Damage|damage calculation}}.


===Generation III===
===Generation III onwards===
Reversal can now cause a critical hit, and its damage is now varied by a random factor during damage calculation.
Reversal can now cause a critical hit, and its damage is now varied by a random factor during damage calculation.


Reversal can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Endure}} was used in the previous turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move Endure was used in the prior turn.
Reversal can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Endure}} was used in the previous turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move Endure was used in the prior turn.
===Generation IV===
In Generation IV only, Reversal's power is calculated as follows:
{| class="roundy" style="background: #{{Fighting color light}}; border: 3px solid #{{Fighting color}}"
|-
! style="{{roundytl|5px}}" | HP%
! style="{{roundytr|5px}}" | Power
|- style="background:#FFF"
| HP ≥ 67.19%
| 20
|- style="background:#FFF"
| 34.38% ≤ HP < 67.19%
| 40
|- style="background:#FFF"
| 20.31% ≤ HP < 34.38%
| 80
|- style="background:#FFF"
| 9.38% ≤ HP < 20.31%
| 100
|- style="background:#FFF"
| 3.13% ≤ HP < 9.38%
| 150
|-
| style="background:#FFF; {{roundybl|5px}}" | HP < 3.13%
| style="background:#FFF; {{roundybr|5px}}" | 200
|}
===Generation V onwards===
Reversal's power is once again calculated as it was prior to [[Generation IV]].


==Description==
==Description==