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==Effect== | ==Effect== | ||
Reversal inflicts damage. Its [[power]] is higher when the user's [[HP]] is lower. | Reversal inflicts damage. Its [[power]] is higher when the user's [[HP]] is lower. | ||
{| class="roundy" style="background: #{{Fighting color light}}; border: 3px solid #{{Fighting color}}" | {| class="roundy" style="background: #{{Fighting color light}}; border: 3px solid #{{Fighting color}}; margin: auto" | ||
|- | |- | ||
! style="{{roundytl|5px}}" | | ! style="{{roundytl|5px}}" rowspan=2 | Power | ||
! style="{{roundytr|5px}}" | | ! style="{{roundytr|5px}}" colspan=2 | HP% | ||
|- | |||
! All other generations | |||
! Generation IV | |||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| 20 | |||
| HP ≥ 68.75% | | HP ≥ 68.75% | ||
| | | HP ≥ 67.19% | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| 40 | |||
| 35.42% ≤ HP < 68.75% | | 35.42% ≤ HP < 68.75% | ||
| | | 34.38% ≤ HP < 67.19% | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| 80 | |||
| 20.83% ≤ HP < 35.42% | | 20.83% ≤ HP < 35.42% | ||
| | | 20.31% ≤ HP < 34.38% | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| 100 | |||
| 10.42% ≤ HP < 20.83% | | 10.42% ≤ HP < 20.83% | ||
| | | 9.38% ≤ HP < 20.31% | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| 150 | |||
| 4.17% ≤ HP < 10.42% | | 4.17% ≤ HP < 10.42% | ||
| | | 3.13% ≤ HP < 9.38% | ||
|- | |- style="background:#FFF" | ||
| style="{{roundybl|5px}}" | 200 | |||
| style=" | | style="{{roundybr|5px}}" | HP < 4.17% | ||
| style="{{roundybr|5px}}" | HP < 3.13% | |||
|} | |} | ||
===Generation II=== | |||
Reversal cannot cause a [[critical hit]], and its damage is not varied by a random factor during {{DL|Damage|damage calculation}}. | Reversal cannot cause a [[critical hit]], and its damage is not varied by a random factor during {{DL|Damage|damage calculation}}. | ||
===Generation III=== | ===Generation III onwards=== | ||
Reversal can now cause a critical hit, and its damage is now varied by a random factor during damage calculation. | Reversal can now cause a critical hit, and its damage is now varied by a random factor during damage calculation. | ||
Reversal can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Endure}} was used in the previous turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move Endure was used in the prior turn. | Reversal can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Endure}} was used in the previous turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move Endure was used in the prior turn. | ||
==Description== | ==Description== |