Gravity (move): Difference between revisions

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Intense gravity causes all Pokémon on the field to become [[grounded]]. Grounded Pokémon lose their immunity to {{type|Ground}} moves due to their {{t|Flying}} type, {{a|Levitate}} Ability, effects of {{m|Magnet Rise}} or {{m|Telekinesis}}, or their held [[Air Balloon]]. Grounded Pokémon are now also vulnerable to {{a|Arena Trap}} and [[entry hazard]]s; {{type|Poison}} Pokémon that are usually airborne will remove {{m|Toxic Spikes}} when switched in during the effects of Gravity. Grounded Pokémon also become affected by [[terrain]]s.
Intense gravity causes all Pokémon on the field to become [[grounded]]. Grounded Pokémon lose their immunity to {{type|Ground}} moves due to their {{t|Flying}} type, {{a|Levitate}} Ability, effects of {{m|Magnet Rise}} or {{m|Telekinesis}}, or their held [[Air Balloon]]. Grounded Pokémon are now also vulnerable to {{a|Arena Trap}} and [[entry hazard]]s; {{type|Poison}} Pokémon that are usually airborne will remove {{m|Toxic Spikes}} when switched in during the effects of Gravity. Grounded Pokémon also become affected by [[terrain]]s.


Intense gravity also prevents Pokémon from using the moves {{m|Bounce}}, {{m|Fly}}, {{m|Flying Press}}, {{m|High Jump Kick}}, {{m|Jump Kick}}, {{m|Magnet Rise}}, {{m|Sky Drop}}, {{m|Splash}} and {{m|Telekinesis}}. If a Pokémon is in the semi-invulnerable turn of Fly or Bounce when Gravity is used, that move is canceled immediately. Using {{m|Grav Apple}} under intense gravity has 50% increased [[power]].
Intense gravity also prevents Pokémon from using the moves {{m|Bounce}}, {{m|Fly}}, {{m|Flying Press}}, {{m|High Jump Kick}}, {{m|Jump Kick}}, {{m|Magnet Rise}}, {{m|Sky Drop}}, {{m|Splash}} and {{m|Telekinesis}}. If a Pokémon is in the semi-invulnerable turn of Fly or Bounce when Gravity is used, that move is canceled immediately. If a Pokémon has no other usable moves besides the moves blocked by Gravity, it will use {{m|Struggle}}.
 
Using {{m|Grav Apple}} under intense gravity has 50% increased [[power]].


In [[Generation V]] only, due to [[Sky Drop glitch|a glitch]], if Gravity is used while two Pokémon are in the semi-invulnerable state of {{m|Sky Drop}}, Gravity will bring the user of Sky Drop down, but the target of Sky Drop will be stuck unable to move in the semi-invulnerable state until the effect of Gravity ends, the user of Sky Drop switches out or is knocked out, or the Pokémon affected by Sky Drop is knocked out. This can only occur in [[Double Battle|Double]] and [[Triple Battle]]s. In later generations, both the user and the target are properly brought down.
In [[Generation V]] only, due to [[Sky Drop glitch|a glitch]], if Gravity is used while two Pokémon are in the semi-invulnerable state of {{m|Sky Drop}}, Gravity will bring the user of Sky Drop down, but the target of Sky Drop will be stuck unable to move in the semi-invulnerable state until the effect of Gravity ends, the user of Sky Drop switches out or is knocked out, or the Pokémon affected by Sky Drop is knocked out. This can only occur in [[Double Battle|Double]] and [[Triple Battle]]s. In later generations, both the user and the target are properly brought down.