Beat Up (move): Difference between revisions

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→‎Generation II: Clarification
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==Effect==
==Effect==
===Generation II===
===Generation II===
Beat Up inflicts [[damage]] on the target from the user, and each conscious Pokémon in the user's [[party]] that does not have a {{status|non-volatile status}}. Each strike is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base {{stat|Attack}} and [[level]] and the target's base {{stat|Defense}}. Beat Up ignores changes to stat levels such as {{m|Swords Dance}}. [[Same-type attack bonus]] is not considered when calculating damage. Each strike is preceded with the message "''<name>'s Attack!''", where <name> is the name of the Pokémon in the player's party.
Beat Up inflicts [[damage]] on the target from the user and from each conscious Pokémon in the user's [[party]] that does not have a {{status|non-volatile status}}. Each strike is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base {{stat|Attack}} and [[level]] and the target's base {{stat|Defense}}. Beat Up ignores changes to stat levels such as {{m|Swords Dance}}. [[Same-type attack bonus]] is not considered when calculating damage. Each strike is preceded with the message "''<name>'s Attack!''", where <name> is the name of the Pokémon in the player's party.


Each strike has an independent chance of being a critical hit, as well as activating a [[King's Rock]]. Beat Up will end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone. If Beat Up activates a target's [[Focus Band]], no subsequent hits can knock it out.
Each strike has an independent chance of being a critical hit, as well as activating a [[King's Rock]]. Beat Up will end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone. If Beat Up activates a target's [[Focus Band]], no subsequent hits can knock it out.
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