Pokémon Duel: Difference between revisions

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===League Match===
===League Match===
{{main|League Match}}
Players may challenge other players in the League Match in real time. Unlike other battle formats, there is no Energy cost to battling in the League Match. Winning a match awards points that go toward both the monthly ranking and League promotion (if not at the highest League already), a Time Booster, and 3 Key Fragments that go toward a Locked Booster. Losing a match will provide the player only 1 Key Fragment towards a Locked Booster — this may only happen up to three times per day. Each Locked Booster requires 10 Key Fragments to open, and contains two Figures and one Cube, Rare Metal, or Ingot (prior to Version 3.0.7, it gave contents of a Purple or better Booster). The Figures available are based on the League that the player is at. If the player is promoted to a new League and is awarded a Booster Ticket, the contents of the Booster are based on the League the player was at previously.
Players may challenge other players in the League Match in real time. Unlike other battle formats, there is no Energy cost to battling in the League Match. Winning a match awards points that go toward both the monthly ranking and League promotion (if not at the highest League already), a Time Booster, and 3 Key Fragments that go toward a Locked Booster. Losing a match will provide the player only 1 Key Fragment towards a Locked Booster — this may only happen up to three times per day. Each Locked Booster requires 10 Key Fragments to open, and contains two Figures and one Cube, Rare Metal, or Ingot (prior to Version 3.0.7, it gave contents of a Purple or better Booster). The Figures available are based on the League that the player is at. If the player is promoted to a new League and is awarded a Booster Ticket, the contents of the Booster are based on the League the player was at previously.


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===Gym Cups===
===Gym Cups===
{{main|Gym Cup}}
An alternative to the League match, Gym Cups slightly change the rules of the game to make different figures more powerful than they would be in league play. Typically a gym boosts two different types, one type is given an MP boost, which increases movement of all figures of that type (up to a max of 3 MP), and another type that is "super effective" against the first type is given a damage boost of +20 to all white and gold attacks. Gyms last for a set amount of time during which players have an opportunity to win rewards for each victory. There is also a "win-streak" bonus where players also get additional random rewards for win streaks of 1 to 11 wins in a row. If a player reaches an 11 win streak they get an "invincible trophy".
An alternative to the League match, Gym Cups slightly change the rules of the game to make different figures more powerful than they would be in league play. Typically a gym boosts two different types, one type is given an MP boost, which increases movement of all figures of that type (up to a max of 3 MP), and another type that is "super effective" against the first type is given a damage boost of +20 to all white and gold attacks. Gyms last for a set amount of time during which players have an opportunity to win rewards for each victory. There is also a "win-streak" bonus where players also get additional random rewards for win streaks of 1 to 11 wins in a row. If a player reaches an 11 win streak they get an "invincible trophy".