Iris (Masters): Difference between revisions

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|desc=This lively young Trainer's family lives among dragon Pokémon. Despite her youth, her skills in battle have made her a {{pkmn|Champion}}.
|desc=This lively young Trainer's family lives among dragon Pokémon. Despite her youth, her skills in battle have made her a {{pkmn|Champion}}.
}}
}}
'''Iris''' (Japanese: '''アイリス''' ''Iris'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Iris|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{TP|Iris|Haxorus}}. The sync pair is obtained during the events of [[PML Arc#Chapter 9: The Beauty of Friendship|Chapter 9]] of the [[PML Arc|Main Story]]. The pair's potential can be upgraded to [[Sync pair#Increasing potential|6★ EX]] from December 28, 2020, which unlocks Iris's EX Style.  
'''Iris''' (Japanese: '''アイリス''' ''Iris'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Iris|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{TP|Iris|Haxorus}}. The sync pair is obtained during the events of [[PML Arc#Chapter 9: The Beauty of Friendship|Chapter 9]] of the [[PML Arc|Main Story]]. The pair's potential can be upgraded to [[Sync pair#Increasing potential|6★ EX]] from December 28, 2020, which unlocks Iris's EX Style.


Iris is also available in her {{pkmn|Champion}} attire, partnered alongside {{p|Hydreigon}}. The pair could be obtained through a limited-time {{DL|sync pair|sync pair scout}} and was first made available on March 18, 2021. This pair is also capable of being upgraded to 6★ EX since its release.
Iris is also available in her {{pkmn|Champion}} attire, partnered alongside {{p|Hydreigon}}. The pair could be obtained through a limited-time {{DL|sync pair|sync pair scout}} and was first made available on March 18, 2021. This pair is also capable of being upgraded to 6★ EX since its release.
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|—
|—
|Self
|Self
|Raises the user’s Speed by 1 stat rank. Raises the user’s critical-hit rate by 2 stat ranks.
|Raises the user's Speed by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks.
|- style="background: #{{dragon color light}}"
|- style="background: #{{dragon color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|-style="background:#fff"
|-style="background:#fff"
| Outrage: Confusion Boon 5
| Outrage: Confusion Boon 5
| Powers up the user’s moves when it is confused.
| Powers up the user's moves when it is confused.
| 8
| 8
| 96
| 96
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|-style="background:#fff"
|-style="background:#fff"
| Carry On 1
| Carry On 1
| Raises the user’s Attack by 1 stat rank when another Pokémon on the field of play faints.
| Raises the user's Attack by 1 stat rank when another Pokémon on the field of play faints.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Speedy Entry 2
| Speedy Entry 2
| Raises the user’s Speed by 2 stat ranks when it enters a battle.
| Raises the user's Speed by 2 stat ranks when it enters a battle.
| 5
| 5
| 60
| 60
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|—
|—
|Allied side
|Allied side
|Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user’s sync move countdown by 1. Raises the user’s Attack by 2 stat ranks. Raises the user’s critical-hit rate by 1 stat rank.
|Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user's sync move countdown by 1. Raises the user's Attack by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.
|- style="background: #{{dragon color light}}"
|- style="background: #{{dragon color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|-style="background:#fff"
|-style="background:#fff"
|Power Loving
|Power Loving
|The more the target's stats have been lowered, the more it powers up the user's moves.  
|The more the target's stats have been lowered, the more it powers up the user's moves.
|-style="background:#fff"
|-style="background:#fff"
|Double Drop
|Double Drop
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|-style="background:#fff"
|-style="background:#fff"
| Breaking Swipe: Critical Strike 1
| Breaking Swipe: Critical Strike 1
| Powers up the user’s attacks when they become critical hits.
| Powers up the user's attacks when they become critical hits.
| 8
| 8
| 96
| 96
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|-style="background:#fff"
|-style="background:#fff"
| Dragon Rush: Trip Up 6
| Dragon Rush: Trip Up 6
| Has a chance (70%) of lowering the target’s Speed by one stat rank when the user’s attack move against it is successful.
| Has a chance (70%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful.
| 8
| 8
| 96
| 96
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|-style="background:#fff"
|-style="background:#fff"
| Devastation
| Devastation
| The more the target’s Sp. Atk is lowered, the more it powers up the user’s sync move.
| The more the target's Sp. Atk is lowered, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
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|100%
|100%
|All opponents
|All opponents
|Has a chance (10%) of lowering the target’s Sp. Def by 1 stat rank.
|Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|Poison Wish
|Poison Wish
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|—
|—
|Entire field
|Entire field
|Turns the field of play’s zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.)
|Turns the field of play's zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.)
|- style="background:#fff"
|- style="background:#fff"
|{{m|Hyper Beam}}
|{{m|Hyper Beam}}
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|—
|—
|Self
|Self
|Raises the user’s Sp. Atk by 4 stat ranks. Raises the user’s accuracy by 1 stat rank. Raises the user’s critical-hit rate by 2 stat ranks.
|Raises the user's Sp. Atk by 4 stat ranks. Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks.
|- style="background: #{{poison color light}}"
|- style="background: #{{poison color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|This attack’s power increases when the zone is a Poison Zone.<br>''(6★ EX) effect: Power of sync move increases by 50%.''
|This attack's power increases when the zone is a Poison Zone.<br>''(6★ EX) effect: Power of sync move increases by 50%.''
|}
|}


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|-style="background:#fff"
|-style="background:#fff"
|Virulent Toxin 3
|Virulent Toxin 3
|Powers up the user’s sync move when the target is poisoned or badly poisoned.
|Powers up the user's sync move when the target is poisoned or badly poisoned.
|-style="background:#fff"
|-style="background:#fff"
|Toxic Chance 2
|Toxic Chance 2
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|-style="background:#fff"
|-style="background:#fff"
| Acid: Move Gauge Refresh 3
| Acid: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Hyper Beam: Move Gauge Refresh 2
| Hyper Beam: Move Gauge Refresh 2
| Has a chance (30%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Hyper Beam: Move Gauge Refresh 4
| Hyper Beam: Move Gauge Refresh 4
| Has a chance (50%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (50%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Poison Wish: Move Gauge Refresh 3
| Poison Wish: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Poison Wish: MP Refresh 2
| Poison Wish: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Gonna Eat You Up!: MP Refresh 2
| Gonna Eat You Up!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Gonna Eat You Up!: Ramp Up 1
| Gonna Eat You Up!: Ramp Up 1
| Raises the user’s Sp. Atk by 1 stat rank when its move is successful.
| Raises the user's Sp. Atk by 1 stat rank when its move is successful.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Victory Charge 6
| Victory Charge 6
| Charges the user’s move gauge by 6 when it knocks out an opponent with a move.
| Charges the user's move gauge by 6 when it knocks out an opponent with a move.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Sharp Entry 1
| Sharp Entry 1
| Raises the user’s critical-hit rate by 1 stat rank when it enters a battle.
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Brainteaser
| Brainteaser
| The more the target’s Sp. Def is lowered, the more it powers up the user’s moves.
| The more the target's Sp. Def is lowered, the more it powers up the user's moves.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Smarty-Pants
| Smarty-Pants
| The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move.
| The more the target's Sp. Def is lowered, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
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|ja=たべちゃうぞー! ''{{tt|Tabechau zo~!|Gonna Eat You Up!}}''
|ja=たべちゃうぞー! ''{{tt|Tabechau zo~!|Gonna Eat You Up!}}''
|zh_cmn=我要吃掉你~! ''{{tt|Wǒ yào Chīdiào Nǐ~!|Gonna Eat You Up!}}''
|zh_cmn=我要吃掉你~! ''{{tt|Wǒ yào Chīdiào Nǐ~!|Gonna Eat You Up!}}''
|fr=J'vais te gober d'un seul coup !  
|fr=J'vais te gober d'un seul coup !
|de=Ich hab dich zum Fressen gern!
|de=Ich hab dich zum Fressen gern!
|ko=먹어버린다~! ''{{tt|Meog-eobeorinda~!|Gonna Eat You Up!}}''
|ko=먹어버린다~! ''{{tt|Meog-eobeorinda~!|Gonna Eat You Up!}}''
|it=Ne faremo un sol boccone!  
|it=Ne faremo un sol boccone!
|es=¡Ñam, Ñam!
|es=¡Ñam, Ñam!
}}
}}
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|ja=心の底からわかりあえた ポイズンレイ  ''{{tt|Kokoro no Soko kara Wakariaeta Poizun Rei|Poison Ray Understood from the Bottom of the Heart}}''
|ja=心の底からわかりあえた ポイズンレイ  ''{{tt|Kokoro no Soko kara Wakariaeta Poizun Rei|Poison Ray Understood from the Bottom of the Heart}}''
|zh_cmn=打從心底互相了解之 毒之光線  ''{{tt|Dǎcóng Xīndǐ Hùxiāng Liǎojiě zhī Dú-zhī Guāngxiàn|Poison Ray Understood from the Bottom of the Heart}}''
|zh_cmn=打從心底互相了解之 毒之光線  ''{{tt|Dǎcóng Xīndǐ Hùxiāng Liǎojiě zhī Dú-zhī Guāngxiàn|Poison Ray Understood from the Bottom of the Heart}}''
|fr=Du plus profond du cœur ! Laser Poison !  
|fr=Du plus profond du cœur ! Laser Poison !
|de=Giftstrahl der vereinten Herzen
|de=Giftstrahl der vereinten Herzen
|ko=마음 깊이 서로를 알게 된 포이즌레이 ''{{tt|Ma-eum Gip-i Seororeul Alge Doen Poijeun Rei|Poison Ray Understood from the Bottom of the Heart}}''
|ko=마음 깊이 서로를 알게 된 포이즌레이 ''{{tt|Ma-eum Gip-i Seororeul Alge Doen Poijeun Rei|Poison Ray Understood from the Bottom of the Heart}}''
|it=Raggio Veleno per conoscersi a fondo
|it=Raggio Veleno per conoscersi a fondo
|es=Rayo Veneno de la Comprensión Mutua  
|es=Rayo Veneno de la Comprensión Mutua
}}
}}
|}
|}