Quick Guard (move): Difference between revisions

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==Effect==
==Effect==
===Generation V===
{{main|Protection}}
Quick Guard [[protection|protects]] all Pokémon on the user's side of the field from moves that have increased [[priority]] during that turn, such as {{m|Quick Attack}} or {{m|Aqua Jet}}. It does not block moves that have been given an increased priority through {{a|Prankster}} that would not usually have one.
Quick Guard protects all Pokémon on the user's side of the field from moves that have increased [[priority]] during that turn, such as {{m|Quick Attack}} or {{m|Aqua Jet}}.
 
If the user goes last in the turn, the move will fail.
 
{{cat|Moves that break protection}} will remove the effects of Quick Guard; {{m|Feint}}, despite being a priority move, will do full damage and remove the protection. The Ability {{a|Unseen Fist}} allows [[contact]] moves to bypass Quick Guard.


Using Quick Guard, {{m|Wide Guard}}, {{m|Detect}}, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% for each successful use.
[[Status move]]s that are unaffected by protection are [[Protection#Unprotectable moves|listed here]]. This primarily applies if they are given priority by an Ability like {{a|Prankster}}.


This move has +3 [[priority]], so it will be executed before most other moves.
This move has +3 [[priority]], so it will be executed before most other moves.


{{m|Feint}} and {{m|Shadow Force}} lift the effect of Quick Guard from the opponent's team when successfully used on an opponent, and Feint hits despite being an increased priority move. When used on an ally, Feint is blocked by Quick Guard.
===Generation V===
The following effects only apply to this generation.


===Generation VI onwards===
The chance that Quick Guard will succeed drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], Quick Guard, or {{m|Wide Guard}}. Each time, the chance of success is multiplied by 1/2.
Quick Guard will now block moves given an increased priority through {{a|Prankster}} and {{a|Gale Wings}}. However, even if given priority by these Abilities, Quick Guard cannot block any moves that would normally bypass {{m|Protect}}, {{m|Detect}}, and {{m|Spiky Shield}}, such as {{m|Confide}} and {{m|Transform}}.


Using Quick Guard consecutively no longer decreases its chance of success, although it still decreases the chance of success for {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, {{m|King's Shield}}, and {{m|Spiky Shield}}.
Quick Guard does not block moves that have been given an increased priority through {{a|Prankster}} that would not usually have one.


{{m|Hyperspace Fury}}, {{m|Hyperspace Hole}}, and {{m|Phantom Force}} will lift the effect of Quick Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Quick Guard from all allies, if they hit an ally.
If a Pokémon uses Feint or {{m|Shadow Force}} to attack its own ally who is protected by Quick Guard, Quick Guard will not be dispelled.  


===Generation VI onwards===
If powered up by a [[Fightinium Z]] into Z-Quick Guard, the user's {{stat|Defense}} stat rises by one stage.
If powered up by a [[Fightinium Z]] into Z-Quick Guard, the user's {{stat|Defense}} stat rises by one stage.