Physical move: Difference between revisions

2,799 bytes added ,  24 December 2022
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From [[Generation IV]] onward, every individual [[move]] is designated as either physical or special, independent of its [[type]]. Most damaging moves of the types that were physical before Generation IV are physical moves, and most {{t|Dark}} moves are also largely physical. However, there are exceptions, such as {{m|Focus Blast}} and {{m|Hyper Beam}}.
From [[Generation IV]] onward, every individual [[move]] is designated as either physical or special, independent of its [[type]]. Most damaging moves of the types that were physical before Generation IV are physical moves, and most {{t|Dark}} moves are also largely physical. However, there are exceptions, such as {{m|Focus Blast}} and {{m|Hyper Beam}}.


[[Generation V]] also introduced three special moves that deal physical damage: {{m|Psyshock}}, {{m|Psystrike}}, and {{m|Secret Sword}}. The move {{m|Photon Geyser}} becomes physical if the user's attack stat is higher that its special attack. {{m|Shell Side Arm}} can become physical if it determines it would deal more damage that way after comparing the stats of the user and the target.
===Abilities affecting physical moves===
{| class="sortable roundtable" style="width: 100%; border: 3px solid #{{physical color dark}}; background: #{{physical color light}}"
! width=110 | Name
! Description
! Generation
|-
| {{a|Weak Armor}}
| The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted.
| class="c" data-sort-value=5 | V
|-
| {{a|Toxic Boost}}
| Powers up physical moves when the Pokémon is poisoned.
| class="c" data-sort-value=5 | V
|-
| {{a|Fur Coat}}
| Halves the damage from physical moves.
| class="c" data-sort-value=6 | VI
|-
| {{a|Ice Face}}
| The Pokémon's ice head can take a physical attack as a substitute, but the attack also changes the Pokémon's appearance. The ice will be restored when it snows.
| class="c" data-sort-value=8 | VIII
|-
| {{a|Toxic Debris}}
| Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves.
| class="c" data-sort-value=9 | IX
|}
 
===Moves affecting physical moves===
{| class="sortable roundtable" style="width: 100%; border: 3px solid #{{physical color dark}}; background: #{{physical color light}}"
! width=110 | Name
! Description
! Generation
|-
| {{m|Counter}}
| A retaliation move that counters any physical attack, inflicting double the damage taken.
| class="c" data-sort-value=1 | I
|-
| {{m|Reflect}}
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
| class="c" data-sort-value=1 | I
|-
| {{m|Aurora Veil}}
| This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
| class="c" data-sort-value=7 | VII
|-
| {{m|Shell Trap}}
| The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.
| class="c" data-sort-value=7 | VII
|}
 
===Special moves with physical characteristics===
{{m|Psyshock}}, {{m|Psystrike}}, and {{m|Secret Sword}} act as [[special move]]s in all ways except that the target's {{stat|Defense}} is used in the damage calculation. {{m|Photon Geyser}} and {{m|Shell Side Arm}} can become physical moves depending on the situation.
{{movelist/category-head|Special}}
{{movelist/category|5|Psyshock|Psychic|Beautiful|80|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}}
{{movelist/category|5|Psystrike|Psychic|Cool|100|100|10|anyadjacent|The user materializes an odd psychic wave to attack the target. This attack does physical damage.}}
{{movelist/category|5|Secret Sword|Fighting|Beautiful|85|100|10|anyadjacent|The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.}}
{{movelist/category|7|Photon Geyser|Psychic||100|100|5|anyadjacent|The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat— whichever is higher for the user.}}
{{movelist/category|8|Shell Side Arm|Poison||90|100|10|anyadjacent|This move inflicts physical or special damage, whichever will be more effective. This may also poison the target.}}
{{movelist/category-foot|Special}}


===List of moves===
===List of moves===