Orichalcum Pulse (Ability): Difference between revisions

(the original name does not refer to orichalcum at all)
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Orichalcum Pulse summons {{weather|harsh sunlight}} in battle as soon as a Pokémon with Orichalcum Pulse enters the battle. Its effects are the same as the move {{m|Sunny Day}}, which lasts only for five turns. This can be extended to eight turns if the Pokémon is holding a [[Heat Rock]].
Orichalcum Pulse summons {{weather|harsh sunlight}} in battle as soon as a Pokémon with Orichalcum Pulse enters the battle. Its effects are the same as the move {{m|Sunny Day}}, which lasts only for five turns. This can be extended to eight turns if the Pokémon is holding a [[Heat Rock]].


Orichalcum Pulse also boosts the Pokémon's {{stat|Attack}} stat by roughly 30% (or more precisely, by a factor of 5325/4096) in harsh sunlight.
Orichalcum Pulse also boosts the Pokémon's {{stat|Attack}} stat by roughly 30% (or more precisely, by a factor of 5325/4096) in harsh sunlight. The Ability can also activate if another Pokémon on the field (either on the opposing team or on the player's team) previously summoned harsh sunlight via [[Drought]].


===Outside of battle===
===Outside of battle===