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The '''Moon Ball''' (Japanese: '''ムーンボール''' ''Moon Ball'') is a type of [[Poké Ball]] introduced in [[Generation II]]. It can be used to catch a [[wild Pokémon]], being more likely to succeed against Pokémon that evolve by using [[Moon Stone]] | The '''Moon Ball''' (Japanese: '''ムーンボール''' ''Moon Ball'') is a type of [[Poké Ball]] introduced in [[Generation II]]. It can be used to catch a [[wild Pokémon]], being more likely to succeed against Pokémon that evolve by using [[Moon Stone]]. | ||
It is one of [[Kurt]]'s signature [[Apricorn]] Poké Balls, and is made from [[Yellow Apricorn]]s. | It is one of [[Kurt]]'s signature [[Apricorn]] Poké Balls, and is made from [[Yellow Apricorn]]s. | ||
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In {{game2|Gold|Silver|Crystal}}, while it is intended to be more effective against Pokémon that evolve by using Moon Stone and their evolutionary relatives, due to [[List of glitches (Generation II)#Catch rate|a glitch]], it always has a 1× [[catch rate]]. (Instead, the Moon Ball is more effective against Pokémon that evolve by using a [[Burn Heal]], but there are no such Pokémon.) | In {{game2|Gold|Silver|Crystal}}, while it is intended to be more effective against Pokémon that evolve by using Moon Stone and their evolutionary relatives, due to [[List of glitches (Generation II)#Catch rate|a glitch]], it always has a 1× [[catch rate]]. (Instead, the Moon Ball is more effective against Pokémon that evolve by using a [[Burn Heal]], but there are no such Pokémon.) | ||
=====Generation IV | =====Generation IV===== | ||
In {{game|HeartGold and SoulSilver|s}}, if the wild Pokémon is part of an [[List of Pokémon by evolution family|evolutionary family]] that includes a Pokémon who evolves by using a [[Moon Stone]], it has a 4× [[catch rate]] modifier; otherwise, it has a 1× modifier. | |||
=====Generation VII onward===== | |||
If the wild Pokémon is who evolves by using a [[Moon Stone]] (not includes their evolutionary family), it has a 4× [[catch rate]] modifier; otherwise, it has a 1× modifier. If used on an [[Ultra Beast]], the catch rate modifier is instead always set to 410/4096× (~0.1×). | |||
====Held item==== | ====Held item==== |
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