Experience: Difference between revisions

→‎Gain formula: From what I can tell, the Gen 8 EXP formula is the same as Gen 7 but with the Exp. Charm taking the place of Roto Exp. Points (and friendship instead of affection); tests proved consistent each time, including once where I got one less EXP than was actually gained by applying the modifiers in a different order. For reference, I had the (domestic) trade, Lucky Egg, friendship, and Exp. Charm bonuses active
(→‎Gain formula: From what I can tell, the Gen 8 EXP formula is the same as Gen 7 but with the Exp. Charm taking the place of Roto Exp. Points (and friendship instead of affection); tests proved consistent each time, including once where I got one less EXP than was actually gained by applying the modifiers in a different order. For reference, I had the (domestic) trade, Lucky Egg, friendship, and Exp. Charm bonuses active)
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====Gain formula====
====Gain formula====
{{incomplete|section|needs=Where exactly the [[Exp. Charm]] boost is applied in Gen 8}}
In the main Pokémon games, only two basic formulas have ever been used: a flat formula, where the winner's level is not taken into account, and a scaled formula, where the difference between both opponents' levels affects the amount of experience the winner receives. [[Generation V]], {{gen|VII}}, and {{gen|VIII}} games use the scaled formula. All other generations use the flat formula, although each generation generally makes its own additions or tweaks to the previous mechanics.
In the main Pokémon games, only two basic formulas have ever been used: a flat formula, where the winner's level is not taken into account, and a scaled formula, where the difference between both opponents' levels affects the amount of experience the winner receives. [[Generation V]], {{gen|VII}}, and {{gen|VIII}} games use the scaled formula. All other generations use the flat formula, although each generation generally makes its own additions or tweaks to the previous mechanics.


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*''L<sub>p</sub>'' is the level of the victorious Pokémon
*''L<sub>p</sub>'' is the level of the victorious Pokémon
*''p'' is equal to...
*''p'' is equal to...
**1 if no Exp. Point Power ([[Entralink#List of Pass Powers|Pass Power]]<sup>Gen V</sup>, [[O-Power]]<sup>Gen VI</sup>, {{DL|Rotom Pokédex|Rotom Powers|Rotom Power}}{{sup/7|USUM}}) is active
**1 if no Exp. Point Power or other boost ([[Entralink#List of Pass Powers|Pass Power]]<sup>Gen V</sup>, [[O-Power]]<sup>Gen VI</sup>, {{DL|Rotom Pokédex|Rotom Powers|Rotom Power}}{{sup/7|USUM}}, [[Exp. Charm]]{{sup/8|SwSh}}) is active (this is rounded down to the nearest integer after multiplying):
**If an Exp. Point Power is active...
**If an Exp. Point Power is active...
***0.5 for ↓↓↓, 0.66 for ↓↓, 0.8 for ↓, 1.2 for ↑, 1.5 for ↑↑, or 2 for ↑↑↑, S, or MAX
***0.5 for ↓↓↓, 0.66 for ↓↓, 0.8 for ↓, 1.2 for ↑, 1.5 for ↑↑, or 2 for ↑↑↑, S, or MAX
***1.5 for Roto Exp. Points
***1.5 for Roto Exp. Points or the Exp. Charm
*''s'' is equal to...
*''s'' is equal to...
**In Generation I...
**In Generation I...