Gym (GO): Difference between revisions

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Text replacement - "Raid Battle" to "{{OBP|Raid Battle|GO}}"
m (Text replacement - "Raid Battle" to "{{OBP|Raid Battle|GO}}")
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If a player is in range of a Gym that is controlled by an opposing team, they can challenge it to lower the opposing Pokémon's motivation and attempt to remove them from the Gym. When a Pokémon loses a battle, its motivation decreases; while in a Gym, a Pokémon below maximum motivation has its CP decreased proportionally while it is in the Gym. (The Pokémon's CP is only decreased while it is in the Gym, and returns to normal once it returns to its Trainer.) When a Pokémon's motivation is 0 after being defeated, it leaves the Gym and returns to its Trainer fainted, giving a PokéCoin defender bonus based on how long it was in the Gym.
If a player is in range of a Gym that is controlled by an opposing team, they can challenge it to lower the opposing Pokémon's motivation and attempt to remove them from the Gym. When a Pokémon loses a battle, its motivation decreases; while in a Gym, a Pokémon below maximum motivation has its CP decreased proportionally while it is in the Gym. (The Pokémon's CP is only decreased while it is in the Gym, and returns to normal once it returns to its Trainer.) When a Pokémon's motivation is 0 after being defeated, it leaves the Gym and returns to its Trainer fainted, giving a PokéCoin defender bonus based on how long it was in the Gym.


If a player wins a [[Raid Battle]] at a Gym under their team's control, they will also receive two bonus [[Premier Ball]]s.
If a player wins a {{OBP|Raid Battle|GO}} at a Gym under their team's control, they will also receive two bonus [[Premier Ball]]s.


===Motivation===
===Motivation===