Lana (Masters): Difference between revisions

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|—
|—
|Self
|Self
|The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves that target all allies when hit by such a move while in this defensive posture.
|The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves that target all allies when hit by such a move while in this defensive posture, then the user leaves the defensive posture.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Leech Life}}
|{{m|Leech Life}}
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|100%
|100%
|An opponent
|An opponent
|Restores the user's HP based on the amount of damage dealt to the target.
|The more damage dealt to the target, the more it restores the user's HP.
|- style="background:#fff"
|- style="background:#fff"
|Karpe Diem!
|Karpe Diem!
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|—
|—
|All allies
|All allies
|Uses a maximum of three slots of the user's move gauge. Based on the amount used, this move raises all allied sync pairs' Attack and Defense by up to four stat ranks. Makes all allied sync pairs gradually heal themselves.
|Uses a maximum of three slots of the user's move gauge. The more amount used, the more it raises the Attack and Defense of all allied sync pairs (can be raised by up to four stat ranks maximum). Applies the Gradual Healing effect to all allied sync pairs.
|- style="background:#{{water color light}}"
|- style="background:#{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}