Shoal Cave: Difference between revisions

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'''Shoal Cave''' (Japanese: '''{{tt|浅瀬の洞穴|あさせのほらあな}}''' ''Shoal Cave'') is a location in [[Hoenn]].  
'''Shoal Cave''' (Japanese: '''{{tt|浅瀬の洞穴|あさせのほらあな}}''' ''Shoal Cave'') is a location in [[Hoenn]].  
[[File:Shoal_Cave_RSE.png|thumb|left|200px|Shoal Cave's exterior in {{game|Emerald}}]].


It is located north of [[Mossdeep City]] on {{Rt|125|Hoenn}}, and is the only place in {{game2|Ruby|Sapphire|Emerald}} where {{pkmn2|wild}} {{p|Spheal}} and {{p|Snorunt}} can be encountered. Shoal Cave uniquely features a high tide and low tide mechanic, where certain areas are only reachable during a specific time of day. The overall area accessible during high tide is smaller than during low tide.
It is located north of [[Mossdeep City]] on {{Rt|125|Hoenn}}, and is the only place in {{game2|Ruby|Sapphire|Emerald}} where {{pkmn2|wild}} {{p|Spheal}} and {{p|Snorunt}} can be encountered. Shoal Cave uniquely features a high tide and low tide mechanic, where certain areas are only reachable during a specific time of day. The overall area accessible during high tide is smaller than during low tide.
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==Geography==
==Geography==
[[File:Shoal_Cave_RSE.png|thumb|right|200px|Shoal Cave's exterior in {{game|Emerald}}]]
Shoal Cave is a cave north of Mossdeep City. This cave was carved into the side of a rocky mountain rising from the ocean. At predetermined times of the day, every six hours, the tides rise or fall. During high tide, the cave floods, allowing the {{player}} to use {{m|Surf}} to access levels of terrain otherwise out of reach on foot. Conversely, during low tide, the receding waters allow the player to descend to levels that would otherwise be underwater, most notably the ice floor at the lowest level in the cave. This icy room contains the [[Never-Melt Ice]], and can only be accessed if the player has {{m|Strength}}. Near the entrance to the icy area is a {{tc|Black Belt}} who gives away a [[Focus Band]].
Shoal Cave is a cave north of Mossdeep City. This cave was carved into the side of a rocky mountain rising from the ocean. At predetermined times of the day, every six hours, the tides rise or fall. During high tide, the cave floods, allowing the {{player}} to use {{m|Surf}} to access levels of terrain otherwise out of reach on foot. Conversely, during low tide, the receding waters allow the player to descend to levels that would otherwise be underwater, most notably the ice floor at the lowest level in the cave. This icy room contains the [[Never-Melt Ice]], and can only be accessed if the player has {{m|Strength}}. Near the entrance to the icy area is a {{tc|Black Belt}} who gives away a [[Focus Band]].