Appendix:Metagame terminology: Difference between revisions

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=====Camomons=====
=====Camomons=====
An OM which changes the Pokémon's typing to match its first two moves. For example, a {{p|Lucario}} whose first two moves are {{m|Close Combat}} and {{m|Extreme Speed}} will become a Fighting/Normal-type. If the first two moves are of the same type, the Pokémon will have one type.
An OM which changes the Pokémon's typing to match its first two moves. For example, a {{p|Lucario}} whose first two moves are {{m|Close Combat}} and {{m|Extreme Speed}} will become a Fighting/Normal-type. If the first two moves are of the same type, the Pokémon will have one type.
=====Flipped=====
An OM which changes the Pokémon's base stats by having its HP swapped with Speed, Attack with Sp. Def, and Defense with Sp. Atk. Effectively, HP/Attack/Defense/Sp. Atk/Sp. Def/Speed is changed to Speed/Sp. Def/Sp. Atk/Defense/Attack/HP.
For example, {{p|Sylveon}}'s base stats, which were 95/65/65/110/130/60, become 60/130/110/65/65/95.
=====Godly Gift=====
=====Godly Gift=====
An OM in which one Pokémon from the [[#Uber|Uber]] tier can be placed on the team, then called the "God". All other Pokémon will inherit base stats from the "God", even if it has [[fainting|fainted]], according to the table below:
An OM in which one Pokémon from the [[#Uber|Uber]] tier can be placed on the team, then called the "God". All other Pokémon will inherit base stats from the "God", even if it has [[fainting|fainted]], according to the table below:
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For example, {{p|Barbaracle}} can have a moveset that includes {{m|Surging Strikes}}.
For example, {{p|Barbaracle}} can have a moveset that includes {{m|Surging Strikes}}.
=====Stat Switch=====
An OM where each Pokémon's base stats are changed so its lowest base stat is exchanged for its highest one. If multiple stats satisfy either category, all of them are swapped.


Example, with {{p|Regirock}}'s base stats ('''bold''' indicates the changed base stats):
{| style="{{roundy|10px}}; background: #{{bulba color}}; border: 3px solid #{{bulba color dark}}"
|- style="background: #fff; text-align: center"
! style="background: #{{bulba color light}}; {{roundytl|5px}}; text-align: right" | Stat
! style="background: #{{HP color light}}" | HP
! style="background: #{{attack color light}}" | Attack
! style="background: #{{defense color light}}" | Defense
! style="background: #{{special attack color light}}" | Sp. Atk
! style="background: #{{special defense color light}}" | Sp. Def
! style="background: #{{speed color light}}" | Speed
! style="{{roundytr|5px}}; background: #{{bulba color light}};" | Total
|- style="background: #{{bulba color light}}; text-align: center"
! style="text-align: right" | Old
| style="min-width: 50px; background: #{{HP color}}" | 80
| style="min-width: 50px; background: #{{attack color}}" | 100
| style="min-width: 50px; background: #{{defense color}}" | 200
| style="min-width: 50px; background: #{{special attack color}}" | 50
| style="min-width: 50px; background: #{{special defense color}}" | 100
| style="min-width: 50px; background: #{{speed color}};" | 50
| 580
|- style="background: #{{bulba color light}}; text-align: center"
! style="{{roundybl|5px}}; text-align: right" | New
| style="min-width: 50px; background: #{{HP color}}" | 80
| style="min-width: 50px; background: #{{attack color}}" | 100
| style="min-width: 50px; background: #{{defense color}}" | '''50'''
| style="min-width: 50px; background: #{{special attack color}}" | '''200'''
| style="min-width: 50px; background: #{{special defense color}}" | 100
| style="min-width: 50px; background: #{{speed color}};" | '''200'''
| style="{{roundybr|5px}};" | '''730'''
|}
Example, with {{p|Sylveon}}'s base stats ('''bold''' indicates the changed base stats):
{| style="{{roundy|10px}}; background: #{{bulba color}}; border: 3px solid #{{bulba color dark}}"
|- style="background: #fff; text-align: center"
! style="background: #{{bulba color light}}; {{roundytl|5px}}; text-align: right" | Stat
! style="background: #{{HP color light}}" | HP
! style="background: #{{attack color light}}" | Attack
! style="background: #{{defense color light}}" | Defense
! style="background: #{{special attack color light}}" | Sp. Atk
! style="background: #{{special defense color light}}" | Sp. Def
! style="background: #{{speed color light}}" | Speed
! style="{{roundytr|5px}}; background: #{{bulba color light}};" | Total
|- style="background: #{{bulba color light}}; text-align: center"
! style="text-align: right" | Old
| style="min-width: 50px; background: #{{HP color}}" | 95
| style="min-width: 50px; background: #{{attack color}}" | 65
| style="min-width: 50px; background: #{{defense color}}" | 65
| style="min-width: 50px; background: #{{special attack color}}" | 110
| style="min-width: 50px; background: #{{special defense color}}" | 130
| style="min-width: 50px; background: #{{speed color}};" | 60
| 525
|- style="background: #{{bulba color light}}; text-align: center"
! style="{{roundybl|5px}}; text-align: right" | New
| style="min-width: 50px; background: #{{HP color}}" | 95
| style="min-width: 50px; background: #{{attack color}}" | 65
| style="min-width: 50px; background: #{{defense color}}" | 65
| style="min-width: 50px; background: #{{special attack color}}" | 110
| style="min-width: 50px; background: #{{special defense color}}" | '''60'''
| style="min-width: 50px; background: #{{speed color}};" | '''130'''
| style="{{roundybr|5px}};" | 525
|}
Example, with {{p|Shuckle}}'s base stats ('''bold''' indicates the changed base stats):
{| style="{{roundy|10px}}; background: #{{bulba color}}; border: 3px solid #{{bulba color dark}}"
|- style="background: #fff; text-align: center"
! style="background: #{{bulba color light}}; {{roundytl|5px}}; text-align: right" | Stat
! style="background: #{{HP color light}}" | HP
! style="background: #{{attack color light}}" | Attack
! style="background: #{{defense color light}}" | Defense
! style="background: #{{special attack color light}}" | Sp. Atk
! style="background: #{{special defense color light}}" | Sp. Def
! style="background: #{{speed color light}}" | Speed
! style="{{roundytr|5px}}; background: #{{bulba color light}};" | Total
|- style="background: #{{bulba color light}}; text-align: center"
! style="text-align: right" | Old
| style="min-width: 50px; background: #{{HP color}}" | 20
| style="min-width: 50px; background: #{{attack color}}" | 10
| style="min-width: 50px; background: #{{defense color}}" | 230
| style="min-width: 50px; background: #{{special attack color}}" | 10
| style="min-width: 50px; background: #{{special defense color}}" | 230
| style="min-width: 50px; background: #{{speed color}};" | 5
| 505
|- style="background: #{{bulba color light}}; text-align: center"
! style="{{roundybl|5px}}; text-align: right" | New
| style="min-width: 50px; background: #{{HP color}}" | 20
| style="min-width: 50px; background: #{{attack color}}" | 10
| style="min-width: 50px; background: #{{defense color}}" | '''5'''
| style="min-width: 50px; background: #{{special attack color}}" | 10
| style="min-width: 50px; background: #{{special defense color}}" | '''5'''
| style="min-width: 50px; background: #{{speed color}};" | '''230'''
| style="{{roundybr|5px}};" | '''280'''
|}
=====Trademarked=====
=====Trademarked=====
An OM where each Pokémon can have a status move that it can naturally learn (called the "trademark") instead of its [[Ability]], which will activate upon every switch-in. Some moves are specifically banned as trademarks, such as {{m|Protect}}.
An OM where each Pokémon can have a status move that it can naturally learn (called the "trademark") instead of its [[Ability]], which will activate upon every switch-in. Some moves are specifically banned as trademarks, such as {{m|Protect}}.
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