Marnie (Masters): Difference between revisions

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Marnie is also available in her summer attire, where she forms a sync pair with {{p|Grimmsnarl}}. The sync pair could be obtained through a limited-time seasonal sync pair scout. Like Morpeko, this pair is able to upgrade to 6★ EX.
Marnie is also available in her summer attire, where she forms a sync pair with {{p|Grimmsnarl}}. The sync pair could be obtained through a limited-time seasonal sync pair scout. Like Morpeko, this pair is able to upgrade to 6★ EX.
Marnie is also available in her Palentine's attire partnered alongside {{p|Mawile}}, which is capable of [[Mega Evolution|Mega Evolving]]. The pair could be obtained through a limited-time seasonal {{DL|sync pair|sync pair scout}} and was first available on January 31, 2022. This pair is also capable of being upgraded 6★ EX from when the pair was first released.


==Morpeko==
==Morpeko==
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| Kickback Summer Fairy Impact: Power +25
| Kickback Summer Fairy Impact: Power +25
| Kickback Summer Fairy Impact: Power ↑ +25
| Kickback Summer Fairy Impact: Power ↑ +25
| 5
| 60
| 3
|}
==Mawile==
{{MastersInfobox
|type=steel
|name=Marnie (Palentine's 2022)
|jname=マリィ (22シーズン)
|jtrans=Mary (2022 Season)
|image=Spr Masters Marnie Palentine 2022.png
|size=200px
|caption=Marnie's model (Palentine's 2022)
|num=119
|enva=Cristina Vee
|java=Yukari Tamura
|desc=
}}
{{Masters
|name=Mawile
|ndex=303
|type=Steel
|role=Tech
|gender=f
|move1=Steel
|move2=Normal
|base=6
|weakness=Fire
|description=
|hp=581|atk=385|def=187|spatk=177|spdef=177|spe=244
|hp2=681|atk2=425|def2=227|spatk2=217|spdef2=217|spe2=284
|mega=1
|hp3=581|atk3=462|def3=224|spatk3=177|spdef3=177|spe3=244
|hp4=681|atk4=509|def4=272|spatk4=217|spdef4=217|spe4=284
}}
{{-}}
===Moves===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background: #{{steel color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Growl}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Status}}
|1
|—
|—
|100%
|All opponents
|Lowers the target’s Attack by 1 stat rank.
|- style="background:#fff"
|Steel Wish
{{typetable|None}}
{{statustable|Status}}
|2<br>(2 uses)
|—
|—
|—
|Entire field
|Changes a zone to a Steel Zone. (A Steel Zone powers up Steel-type attacks.)
|- style="background:#fff"
|{{m|Iron Head}}
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]]
{{statustable|Physical}}
|3
|92
|110
|100%
|An opponent
|Has a chance (30%) of making the target flinch.
|- style="background:#fff"
|Shout It Out!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user’s Attack by 2 stat ranks. Raises the user’s Defense and Sp. Def by 1 stat rank.
|- style="background: #{{steel color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Sweetheart Steel Impact
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]]
{{statustable|Physical}}
|—
|160
|192
|—
|An opponent
|Become Mega Mawile until the end of battle. This move’s power increases when the zone is Steel Zone.<br>''(6★ EX) effect: Power of sync move increases by 50%.''
|}
===Skills===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background: #{{steel color light}}"
! Name
! Description
|- style="background: #{{steel color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Terrify 2
|Lowers the Attack of all opposing sync pairs by 2 stat ranks when the user enters a battle.
|-style="background:#fff"
|Enfeeble 2
|Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle.
|-style="background:#fff"
|Team Sharp Entry 1
|Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle.
|- style="background: #{{steel color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|Steel Tech
|Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|Galar Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|Seasonal Outfit Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|Pigtails Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|Cook Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|}
===Sync Grid===
Marnie and Mawile's [[sync grid]] is an expanded grid, made available since the pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background: #{{steel color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Growl: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Growl: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Growl: Might Afflicter 9
| Lowers the Attack of all opposing sync pairs by one stat rank when a status move used by the user’s Pokémon is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Iron Head: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Iron Head: Aggravation 1
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 120
| 2
|-style="background:#fff"
| Iron Head: Superduper Effective 3
| Powers up moves that are super effective.
| 10
| 120
| 3
|-style="background:#fff"
| Steel Wish: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Steel Wish: Critical Eye 1
| Raises the user’s critical-hit rate by 1 stat rank when its move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Shout It Out!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Sand Shelter
| Protects the user from damage from a sandstorm.
| 5
| 60
| 1
|-style="background:#fff"
| Metallic Acceleration 2
| Quickly charges the move gauge when the zone is Steel Zone.
| 7
| 84
| 2
|-style="background:#fff"
| Super Syncer
| Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.
| 8
| 96
| 2
|-style="background:#fff"
| Power Posture
| The more the target’s Attack is lowered, the more it powers up the user’s moves.
| 10
| 120
| 2
|-style="background:#fff"
| Endurance
| When the user enters battle with full HP, applies the Enduring effect to it.
| 10
| 120
| 2
|-style="background:#fff"
| Metallic Surge 5
| Powers up the user’s sync move when the zone is Steel Zone.
| 8
| 96
| 3
|-style="background:#fff"
| Fierce Entry 2
| Raises the user’s Attack by 2 stat ranks when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Pecking Order
| The more the target’s Attack is lowered, the more it powers up the user’s sync moves.
| 10
| 120
| 3
|-style="background:#fff"
| Head Start 1
| Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Enfeeble 1
| Lowers the Defense of all opposing sync pairs by 1 stat rank when the user enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Sweetheart Steel Impact: Power +25
| Sweetheart Steel Impact: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Sweetheart Steel Impact: Power +25
| Sweetheart Steel Impact: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Sweetheart Steel Impact: Power +25
| Sweetheart Steel Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Sweetheart Steel Impact: Power +25
| Sweetheart Steel Impact: Power ↑ +25
| 5
| 5
| 60
| 60
Line 915: Line 1,349:
| colspan=3 | Medal<br>3★ Beachside Rivalry
| colspan=3 | Medal<br>3★ Beachside Rivalry
| colspan=3 | Medal<br>Beach Buddies
| colspan=3 | Medal<br>Beach Buddies
|}
===Marnie (Palentine's 2022)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%"
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:Spr Masters Marnie Palentine 2022 2.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:VSMarnie Palentine 2022 Masters.png|x120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:Spr Masters Marnie Palentine 2022 EX.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:VSMarnie Palentine 2022 EX Masters.png|x120px]]
| colspan=4 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Palentine 2022 Mindscape.png|x200px]]
|-
| colspan=3 | 5★ model
| colspan=3 | 5★ VS model
| colspan=3 | 6★ EX model
| colspan=3 | 6★ EX VS model
| colspan=4 | Jasmine's sync move mindscape<br>(Palentine's 2022)
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Marnie Palentine 2022 Emote 1 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Marnie Palentine 2022 Emote 2 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Marnie Palentine 2022 Emote 3 Masters.png|80px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}"| [[File:Marnie Palentine 2022 Emote 4 Masters.png|80px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Sweet Shenanigans artwork.jpg|x200px]]
|-
| colspan=3 | Trainer emote<br>Nice!
| colspan=3 | Trainer emote<br>Watch out!
| colspan=3 | Trainer emote<br>Let's do this!
| colspan=3 | Trainer emote<br>Thanks!
| colspan=4 | {{color2|000|List of story events (Masters)#Sweet Shenanigans|Sweet Shenanigans}} artwork
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Medal 1-Star Sweet Shenanigans.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Medal 2-Star Sweet Shenanigans.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Medal 3-Star Sweet Shenanigans.png|120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Medal Sweet Support.png|120px]]
|-
| colspan=3 | Medal<br>1★ Sweet Shenanigans
| colspan=3 | Medal<br>2★ Sweet Shenanigans
| colspan=3 | Medal<br>3★ Sweet Shenanigans
| colspan=3 | Medal<br>Sweet Support
|}
|}


Line 922: Line 1,395:


Grimmsnarl is Marnie's other main Pokémon in the core series games. Grimmsnarl's Dex entry comes from Pokémon Sword.
Grimmsnarl is Marnie's other main Pokémon in the core series games. Grimmsnarl's Dex entry comes from Pokémon Sword.
Marnie is not seen to own a Mawile outside this game.


==In other languages==
==In other languages==
Line 977: Line 1,452:
|ko=쿨하고 신나는 페어리임팩트 ''{{tt|Kulhago Sinnaneun Pe-eori Impaekteu|Cool and Vigorous Fairy Impact}}''
|ko=쿨하고 신나는 페어리임팩트 ''{{tt|Kulhago Sinnaneun Pe-eori Impaekteu|Cool and Vigorous Fairy Impact}}''
|es=Impacto Hada del Verano Relajante
|es=Impacto Hada del Verano Relajante
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Shout It Out!''
{{langtable
|color={{steel color}}|bordercolor={{steel color dark}}
|ja=想いをぶつけるよ! ''{{tt|Omoi o Butsukeru yo!|}}''
|zh_cmn=接下我的心意! ''{{tt|Jiēxià Wǒde Xīnyì!|}}''
|fr=Avec toute mon affection !
|de=Ich juble euch zu!
|it=Ecco i miei sentimenti!
|ko=마음을부딪칠거야! ''{{tt|Maeumeul Buditchil Geoya!|}}''
|es=¿Queda clarito cómo me siento?
}}
| style="vertical-align:top" |
''Sweetheart Steel Impact''
{{langtable
|color={{steel color}}|bordercolor={{steel color dark}}
|ja=甘い想いを形にする スチールインパクト ''{{tt|Amai omoi o Katachini suru Suchīru Inpakuto|}}''
|zh_cmn=將甜蜜思念化為有形之 鋼之衝擊 ''{{tt|Jiāng Tiánmì Sīniàn Huàwèi Yǒuxíng-zhī Gāng-zhī Chōngjī|}}''
|fr=Doux sentiments ! Impact Acier !
|de=Stahlstoß der süßen Gefühle
|ko=달콤한 마음을 형상화하는 스틸임팩트 ''{{tt|Dalkomhan Maeumeul Hyeongsanghwahaneun Seutil Impaekteu|}}''
|it=Impatto Acciaio con tutto l'affetto
|es=Impacto Acero que se Rinde a la Dulzura
}}
}}
|}
|}
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