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Upon defeating the Dynamax Pokémon, each player has a single chance to capture it. Multiple players can successfully catch the same Dynamax Pokémon. If a player fails to catch the Pokémon, it disappears for that player. Regardless of whether the capture was successful (or the player declined to catch it), all players will be awarded [[Exp. Candy|Exp. Candies]], [[TR]]s, and other items based on the Pokémon that was fought. | Upon defeating the Dynamax Pokémon, each player has a single chance to capture it. Multiple players can successfully catch the same Dynamax Pokémon. If a player fails to catch the Pokémon, it disappears for that player. Regardless of whether the capture was successful (or the player declined to catch it), all players will be awarded [[Exp. Candy|Exp. Candies]], [[TR]]s, and other items based on the Pokémon that was fought. | ||
The caught Pokémon's moves and Ability will be the same as it was during the Max Raid Battle; some Dynamax Pokémon encountered in Max Raid Battles will have their | The caught Pokémon's moves and Ability will be the same as it was during the Max Raid Battle; some Dynamax Pokémon encountered in Max Raid Battles will have their {{Hidden Ability}}. The caught Pokémon's [[level]] will normally be the same as it was during the Max Raid Battle; however, if its level exceeds the player's maximum catchable level for the number of Badges they have, it will become their maximum catchable level instead. If it was a [[Gigantamax]] Pokémon, the caught Pokémon will have the {{DL|Gigantamax|Gigantamax Factor}}. Pokémon caught in Max Raid Battles will also have a number of stats with the maximum 31 {{IV}}s and have a raised Dynamax Level, increasingly with the Max Raid's difficulty. | ||
The catch rate for a Dynamax Pokémon depends on several factors, such as whether the player is hosting the raid (the host usually has a higher catch chance) and whether the raid is from a Wild Area News event. They are all calculated with the Pokémon at 1 HP and no status conditions. If the Pokémon escapes, the host player may [[Soft resetting|restart]] the game (before it autosaves, if the feature is turned on) and reattempt the Max Raid. | The catch rate for a Dynamax Pokémon depends on several factors, such as whether the player is hosting the raid (the host usually has a higher catch chance) and whether the raid is from a Wild Area News event. They are all calculated with the Pokémon at 1 HP and no status conditions. If the Pokémon escapes, the host player may [[Soft resetting|restart]] the game (before it autosaves, if the feature is turned on) and reattempt the Max Raid. |
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