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(→Breeding for Shininess: added information regarding the Off-By-One Bug present in Gen 8 breeding shiny rolls.) |
(→Breeding for Shininess: Adding detail, although this section ends up fairly repetitive) |
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====Generation IV==== | ====Generation IV==== | ||
Starting in Generation IV, if the two parents have different [[language of origin|languages of origin]], the Pokémon in Eggs they produce are more likely to be Shiny due to the [[Masuda method]]. The game does this by generating up to four additional personality values if the Pokémon is not Shiny, meaning that the Pokémon is approximately five times as likely to be Shiny (approximately 5/8192 or 1/1639). | |||
====Generation V==== | ====Generation V==== | ||
Starting in Generation V, the [[Masuda method]] | Starting in Generation V, the [[Masuda method]] now generates five additional personality values, meaning that the Pokémon is approximately six times as likely to be Shiny (approximately 6/8192 or 1/1366). | ||
In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, the [[Shiny Charm]] was introduced, which | In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, the [[Shiny Charm]] was introduced, which increases the player's chance of encountering or hatching Shiny Pokémon while in the player's Bag. If the player has the Shiny Charm when an Egg is generated, the game generates two additional personality values if the Pokémon is not Shiny, meaning that the Pokémon is approximately three times as likely to be Shiny (approximately 3/8192 or 1/2731). | ||
The Shiny Charm and Masuda method can both apply at the same time. If they both do, their rerolls stack, resulting in seven additional personality values being generated, meaning that the Pokémon is approximately eight times as likely to be Shiny (approximately 8/8192 or 1/1024). | |||
====Generation VI==== | ====Generation VI==== | ||
The overall Shiny rate has been increased to 1/4096. As a result, while the number of rerolls remain the same, the probability of hatching a Shiny Pokémon when using the Masuda method or Shiny Charm has also increased. | |||
* The Masuda method alone generates five additional personality values (approximately 6/4096 or 1/683 chance of a Shiny Pokémon). | |||
* The Shiny Charm alone generates two additional personality values (approximately 3/4096 or 1/1365 chance of a Shiny Pokémon). | |||
* The Masuda method and Shiny Charm together generate up to seven additional personality values (approximately 8/4096 or 1/512 chance of a Shiny Pokémon). | |||
====Generation VIII==== | ====Generation VIII==== | ||
In Generation VIII, the Masuda method | In Generation VIII, the Masuda method now generates six additional personality values, which would make it more likely to hatch a Shiny Pokémon. However, due to a bug, the original roll is skipped if any bonus rolls are applied while breeding, resulting in the Shiny chance while using the Masuda method unchanged, but lowering the chance when using the Shiny Charm without the Masuda method.<ref>https://twitter.com/SciresM/status/1319799153162006530</ref><ref>https://twitter.com/SciresM/status/1319805906691842050</ref> | ||
* The Masuda method alone generates a total of six personality values (approximately 6/4096 or 1/683 chance of a Shiny Pokémon). | |||
* The Shiny Charm alone generates a total of two personality values (approximately 2/4096 or 1/2048 chance of a Shiny Pokémon). | |||
* The Masuda method and Shiny Charm together generate a total of eight personality values (approximately 8/4096 or 1/512 chance of a Shiny Pokémon). | |||
==In the anime== | ==In the anime== |