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====Pokémon Red, Blue, and Yellow==== | ====Pokémon Red, Blue, and Yellow==== | ||
In {{game2|Red|Blue|Yellow}} (and their Japanese counterparts, {{game4|Red|Green|Blue|Yellow}}), a Pokémon takes damage equal to 1/16 of its maximum {{stat|HP}} every turn, after it attacks, or at the end of the turn if it did not attack. Its {{stat|Attack}} stat is also halved, subject to the [[List of glitches in Generation I#Stat modification errors|stat modifications glitch]]. This Attack drop also affects {{status|confusion}} damage. | In {{game2|Red|Blue|Yellow}} (and their Japanese counterparts, {{game4|Red|Green|Blue|Yellow}}), a Pokémon takes damage equal to 1/16 of its maximum {{stat|HP}} every turn, after it attacks, or at the end of the turn if it did not attack. Its {{stat|Attack}} stat is also halved, subject to the [[List of glitches in Generation I#Stat modification errors|stat modifications glitch]]. This Attack drop also affects {{status|confusion}} damage. | ||
Every time a Pokémon takes damage from the burn, it is shown as if it were {{status|poison}}ed. | |||
There are also some other irregularities: | There are also some other irregularities: | ||
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===Generation II=== | ===Generation II=== | ||
Same as Generation I, but a burned Pokémon now takes damage equal to 1/8 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. All irregularities from Generation I were fixed. | Same as Generation I, but a burned Pokémon now takes damage equal to 1/8 of its maximum HP every turn, after it attacks, or at the end of the turn if it did not attack. All irregularities from Generation I were fixed. | ||
Every time a Pokémon takes damage from the burn, it now has a unique animation, separate from the poison damage animation. | |||
===Generations III and IV=== | ===Generations III and IV=== |