8,245
edits
No edit summary |
No edit summary |
||
Line 51: | Line 51: | ||
Psych Up resets the user's stat changes and copies all of the target's stat stages onto the user ({{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, {{stat|accuracy}}, and {{stat|evasion}}). Psych Up will fail if all of the target's stat stages are 0. | Psych Up resets the user's stat changes and copies all of the target's stat stages onto the user ({{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, {{stat|accuracy}}, and {{stat|evasion}}). Psych Up will fail if all of the target's stat stages are 0. | ||
Psych Up bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[ | Psych Up bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. It is not affected by {{m|Protect}} or {{m|Detect}}. | ||
===Generations III and IV=== | ===Generations III and IV=== |
edits