Pokémon Gold and Silver beta: Difference between revisions

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===Unobtainable Shiny Pokémon===
===Unobtainable Shiny Pokémon===
The coding of Pokémon Gold, Silver, and Crystal have shiny sprites for Mew and all Unown. However, as neither were obtainable normally in Generation II, they are never seen during normal gameplay.
The coding of Pokémon Gold, Silver, and Crystal have Shiny sprites for Mew and all Unown. However, as neither were obtainable normally in Generation II, they are never seen during normal gameplay:
 
* Mew was distributed only to Generation I games, and all Mew distributed in this way had [[Individual values|DVs]] of 15 each. Because Shininess is determined by DVs, Mew cannot be Shiny when traded over the [[Time Capsule]].
** A Pokémon could be Shiny only if its Defense, Speed and Special DVs were all 10, and its Attack DV was 2, 3, 6, 7, 10, 11, 14 or 15. Because the HP DV was determined by the other four, a Shiny Pokémon could only have an HP DV of 0 (if the Attack DV is even) or 8 (if the Attack DV is odd).
* Unown's letter and Shininess are both determined by DVs. Because of this, only I and V Unown could be Shiny at the time.


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Placeholder text, will be adding a table showing sprite changes for all affected Pokémon soon.-->
Placeholder text, will be adding a table showing sprite changes for all affected Pokémon soon.-->
===Events===
===Events===
An unused event script, complete with text, was discovered.<ref>[http://iimarck.us/i/entei-event/ Entei Event]</ref> In it, a different event for a level 40 {{p|Entei}}, analogous to the birds in [[Generation I]], was planned. The script consists of three events: output text on-screen, play Entei's [[cry]] and initiate a {{pkmn|battle}} with a [[wild Pokémon|wild]] [[level]] 40 Entei. The output text is: "''<sc>Entei</sc>: Bufuu!''"
An unused event script, complete with text, was discovered.<ref>[http://iimarck.us/i/entei-event/ Entei Event]</ref> In it, a different event for a level 40 {{p|Entei}}, analogous to the birds in [[Generation I]], was planned. The script consists of three events: output text on-screen, play Entei's [[cry]] and initiate a {{pkmn|battle}} with a [[wild Pokémon|wild]] [[level]] 40 Entei. The output text is: "''<sc>Entei</sc>: Bufuu!''"
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