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:''See also: [[:Category:Moves that can hit semi-invulnerable Pokémon|Category:Moves that can hit semi-invulnerable Pokémon]]'' | |||
:''See also: [[Status condition#Semi-invulnerable turn]] and [[:Category:Moves that can hit semi-invulnerable Pokémon|Category:Moves that can hit semi-invulnerable Pokémon]]'' | |||
These moves have a [[semi-invulnerable turn]], in which the user of the move will perform an action (ascending into the sky, hiding underwater, etc.) that renders them invulnerable to all but a few {{cat|Moves that can hit semi-invulnerable Pokémon|specific moves}}; Pokémon in this state can also be hit by a Pokémon that used {{m|Lock-On}} or {{m|Mind Reader}} on it on the previous turn, or if either it or the attacking Pokémon has {{a|No Guard}}. On the second turn, PP will be deducted, the move will deal damage, and it will count as the last move used. | These moves have a [[semi-invulnerable turn]], in which the user of the move will perform an action (ascending into the sky, hiding underwater, etc.) that renders them invulnerable to all but a few {{cat|Moves that can hit semi-invulnerable Pokémon|specific moves}}; Pokémon in this state can also be hit by a Pokémon that used {{m|Lock-On}} or {{m|Mind Reader}} on it on the previous turn, or if either it or the attacking Pokémon has {{a|No Guard}}. On the second turn, PP will be deducted, the move will deal damage, and it will count as the last move used. |
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