Pal Park: Difference between revisions

19 bytes removed ,  21 March 2021
m
No edit summary
Line 59: Line 59:


===Score===
===Score===
In addition to transferring Pokémon from [[Generation III]], Pal Park also has a score system that will offer rewards depending on the player's score. When Pal Park is first visited, a default high score of 2000 will be set by the player's rival (either {{ga|Barry}} in the Sinnoh games or {{ga|Silver}} in the Johto games, or whatever nickname the player has given to this character). The score will be given at the end of the Catching Show by the Park Ranger, and is divided into three components:
In addition to transferring Pokémon from [[Generation III]], Pal Park also has a score system that will offer rewards depending on the player's score. When Pal Park is first visited, a default high score of 2000 will be set by the player's rival (either {{ga|Barry}} in the Sinnoh games or {{ga|Silver}} in the Johto games, using the name the player chose for them). The score will be given at the end of the Catching Show by the Park Ranger, and is divided into three components:
* Catching Points
* Catching Points
::A base value for each Pokémon caught. This score is included for each species in the [[List of Pokémon by Pal Park location]] page. Pokémon with higher point values also have higher rarity, and usually take longer to appear in grass or water. The maximum possible score in this component is 600, if the player has transferred six [[Mythical Pokémon]] (which requires at least two duplicates among them). If the player attempts multiple Catching Shows with the same set of six Pokémon, Catching Points will always be the same each time regardless of performance.
::A base value for each Pokémon caught. This score is included for each species in the [[List of Pokémon by Pal Park location]] page. Pokémon with higher point values also have higher rarity, and usually take longer to appear in grass or water. The maximum possible score in this component is 600, if the player has transferred six [[Mythical Pokémon]] (which requires at least two duplicates among them). If the player attempts multiple Catching Shows with the same set of six Pokémon, Catching Points will always be the same each time regardless of performance.