Silph Co.: Difference between revisions

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* Although a logo for the company was not introduced in-game until [[Generation IV]], several possible logos have been seen in previous games. One appeared in early artwork of the [[Silph Scope]] on the front of the device, another appeared on the side of the Silph Co. building in [[Super Smash Bros.]], and a third appeared on the original [[Pokégear]] artwork as a stylized "S".
* Although a logo for the company was not introduced in-game until [[Generation IV]], several possible logos have been seen in previous games. One appeared in early artwork of the [[Silph Scope]] on the front of the device, another appeared on the side of the Silph Co. building in [[Super Smash Bros.]], and a third appeared on the original [[Pokégear]] artwork as a stylized "S".
* In the [[Generation I]] games, if the player uses the [[Town Map]] inside Silph Co., the current place shown by default depends on where the player is:
* In the [[Generation I]] games, if the player uses the [[Town Map]] inside Silph Co., the current place shown by default depends on where the player is:
** "Saffron City" if the player is on the 1st floor (except the elevator).
** "Saffron City" if the player is on the first floor (except the elevator).
** "Silph Co." if the player is on any floor other than the 1st, or in the elevator.
** "Silph Co." if the player is on any floor other than the first, or in the elevator.
* The elevator on 11F has a bug in {{game2|Red|Green|Blue}} that causes the player to be layered on its doors upon leaving it. Another quirk occurs as result, which disables the elevator mat's left tile if the player enters the elevator without being on the doors and does not move from that tile afterwards, thus preventing them from exiting without specifically using the mat's right tile. Both these issues were fixed in {{game|Yellow}}.
* The elevator on 11F has a bug in {{game2|Red|Green|Blue}} that causes the player to be layered on its doors upon leaving it. Another quirk occurs as result, which disables the elevator mat's left tile if the player enters the elevator without being on the doors and does not move from that tile afterwards, thus preventing them from exiting without specifically using the mat's right tile. Both these issues were fixed in {{game|Yellow}}.
* In the [[Generation II]] games and {{game|HeartGold and SoulSilver|s}}, [[Maizie]] mentions that her father works for Silph. Scientist Ross, who can be battled at the [[Team Rocket HQ]], also claims that he used to work for Silph.
* In the [[Generation II]] games and {{game|HeartGold and SoulSilver|s}}, [[Maizie]] mentions that her father works for Silph. Scientist Ross, who can be battled at the [[Team Rocket HQ]], also claims that he used to work for Silph.
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