Type (TCG): Difference between revisions

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'''[[Type]]s''' play as large a part in the [[Pokémon Trading Card Game|Pokémon TCG]] as they do in the [[Pokémon games|video games]]. Both [[Pokémon (TCG)|Pokémon]] and {{TCG|Energy card}}s can be one or more of these types. Similarly, a Pokémon can and probably will have a Weakness and Resistance to other types.
'''[[Type]]s''' play as large a part in the [[Pokémon Trading Card Game|Pokémon TCG]] as they do in the [[Pokémon games|video games]]. Both [[Pokémon (TCG)|Pokémon]] and {{TCG|Energy card}}s can be one or more of these types. Similarly, a Pokémon can and probably will have a Weakness and Resistance to other types.


Unlike in the games, there are only eleven known types. Originally, there were only seven known types: {{TCG|Grass}} {{e|Grass}}, {{TCG|Fire}} {{e|Fire}}, {{TCG|Water}} {{e|Water}}, {{TCG|Lightning}} {{e|Lightning}}, {{TCG|Fighting}} {{e|Fighting}}, {{TCG|Psychic}} {{e|Psychic}}, and {{TCG|Colorless}} {{e|Colorless}}.  In later expansions, four more types have been added: {{TCG|Darkness}} {{e|Darkness}}, {{TCG|Metal}} {{e|Metal}}, {{TCG|Dragon}} {{e|Dragon}}, and {{TCG|Fairy}} {{e|Fairy}}. The Fairy type was later retired.
==Differences from the Pokémon video games==
Unlike in the games, there are only eleven known types. Originally, there were only seven known types: {{TCG|Grass}} {{e|Grass}}, {{TCG|Fire}} {{e|Fire}}, {{TCG|Water}} {{e|Water}}, {{TCG|Lightning}} {{e|Lightning}}, {{TCG|Fighting}} {{e|Fighting}}, {{TCG|Psychic}} {{e|Psychic}}, and {{TCG|Colorless}} {{e|Colorless}}.  In later expansions, four more types have been added: {{TCG|Darkness}} {{e|Darkness}}, {{TCG|Metal}} {{e|Metal}}, {{TCG|Dragon}} {{e|Dragon}}, and {{TCG|Fairy}} {{e|Fairy}}. The Fairy type was later retired.


Also, unlike the games, when a Pokémon {{TCG|Attack|attacks}}, the type of {{DL|Appendix:Glossary (TCG)|Damage|damage}} it does is based on the Pokémon's ''own'' type and not the type of [[Energy card|Energy]] the attack requires. For example, although {{TCG ID|Team Rocket|Dark Golduck|37}} uses {{TCG|Psychic}} energy to power both of its attacks, the attacks do double damage against a Pokémon weak to {{TCG|Water}} because Dark Golduck's TCG type is Water in this instance.
Also, unlike the games, when a Pokémon {{TCG|Attack|attacks}}, the type of {{DL|Appendix:Glossary (TCG)|Damage|damage}} it does is based on the Pokémon's ''own'' type and not the type of [[Energy card|Energy]] the attack requires. For example, although {{TCG ID|Team Rocket|Dark Golduck|37}} uses {{TCG|Psychic}} energy to power both of its attacks, the attacks do double damage against a Pokémon weak to {{TCG|Water}} because Dark Golduck's TCG type is Water in this instance.


===Mapping of types from Pokémon video games to Pokémon TCG===
Because of the limited number of types, many of the 18 types found in the games have been combined into one of the TCG types. For example, {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}}s in the games are instead combined into the {{TCG|Fighting}} in the TCG. However, in keeping with Pokémon tradition, the Weakness and Resistance of certain Pokémon are similar to their weaknesses in the games. For example, even though Glalie is a {{ct|Water}} in the TCG, it is weak to {{TCG|Metal}}, much like how in the [[core series]], Glalie, as an {{type|Ice}}, is weak to {{t|Steel}}.
Because of the limited number of types, many of the 18 types found in the games have been combined into one of the TCG types. For example, {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}}s in the games are instead combined into the {{TCG|Fighting}} in the TCG. However, in keeping with Pokémon tradition, the Weakness and Resistance of certain Pokémon are similar to their weaknesses in the games. For example, even though Glalie is a {{ct|Water}} in the TCG, it is weak to {{TCG|Metal}}, much like how in the [[core series]], Glalie, as an {{type|Ice}}, is weak to {{t|Steel}}.


===Weakness and Resistance===
Another difference between the games and the TCG is how damage is calculated according to {{DL|Appendix:Glossary (TCG)|Weakness}} and {{DL|Appendix:Glossary (TCG)|Resistance}}. Beginning with {{TCG|Base Set}}, if a Pokémon had a Weakness to another Pokémon's type, that damage done was doubled, and if a Pokémon had a Resistance to another Pokémon's type, that damage was reduced by 30 damage points. This system was set and did not vary between Pokémon, types and sets. However, beginning with the Diamond & Pearl set, the Weakness and Resistance system was changed slightly to allow for variation for how damage was adjusted, such as a Weakness that added 30 damage instead of doubling it, or a Resistance reducing damage by 20 instead of 30. Now, most Pokémon with a Weakness once again take double the damage, while most Pokémon with a Resistance reduce the damage by 20, with {{TCG|Sword_&_Shield|Sword & Shield}} being the first set since Diamond & Pearl to give new Pokémon resistances of 30.
Another difference between the games and the TCG is how damage is calculated according to {{DL|Appendix:Glossary (TCG)|Weakness}} and {{DL|Appendix:Glossary (TCG)|Resistance}}. Beginning with {{TCG|Base Set}}, if a Pokémon had a Weakness to another Pokémon's type, that damage done was doubled, and if a Pokémon had a Resistance to another Pokémon's type, that damage was reduced by 30 damage points. This system was set and did not vary between Pokémon, types and sets. However, beginning with the Diamond & Pearl set, the Weakness and Resistance system was changed slightly to allow for variation for how damage was adjusted, such as a Weakness that added 30 damage instead of doubling it, or a Resistance reducing damage by 20 instead of 30. Now, most Pokémon with a Weakness once again take double the damage, while most Pokémon with a Resistance reduce the damage by 20, with {{TCG|Sword_&_Shield|Sword & Shield}} being the first set since Diamond & Pearl to give new Pokémon resistances of 30.


==Multiple types==
Sometimes, special Pokémon, such as {{TCG|Pokémon-ex}} and the like, will have more than one {{DL|Appendix:Glossary (TCG)|Weakness}} and/or {{DL|Appendix:Glossary (TCG)|Resistance}}. Likewise, other special Pokémon may have more than one type, a feature introduced in the {{TCG|EX Team Magma vs Team Aqua}} expansion, with Pokémon that were part {{TCG|Darkness}} and part their normal type. Eventually, the EX Holon subseries would introduce {{TCG|δ Delta Species|Pokémon with another secondary type}}, this time {{TCG|Metal}}.
Sometimes, special Pokémon, such as {{TCG|Pokémon-ex}} and the like, will have more than one {{DL|Appendix:Glossary (TCG)|Weakness}} and/or {{DL|Appendix:Glossary (TCG)|Resistance}}. Likewise, other special Pokémon may have more than one type, a feature introduced in the {{TCG|EX Team Magma vs Team Aqua}} expansion, with Pokémon that were part {{TCG|Darkness}} and part their normal type. Eventually, the EX Holon subseries would introduce {{TCG|δ Delta Species|Pokémon with another secondary type}}, this time {{TCG|Metal}}.